C. Troussas, Akrivi Krouska, Efthymios Alepis, M. Virvou
{"title":"Intelligent and adaptive tutoring through a social network for higher education","authors":"C. Troussas, Akrivi Krouska, Efthymios Alepis, M. Virvou","doi":"10.1080/13614568.2021.1908436","DOIUrl":null,"url":null,"abstract":"ABSTRACT Social Media have become a tool for communication among people, the majority of whom belong to the younger generation. Hence, exploiting them in the educational field can promote communication and collaboration among students and instructors. Moreover, expanding them with more pedagogical tools, such as assessments and adaptivity, can improve further the learning outcomes. In view of the above, this paper presents i-LearnC#, an intelligent tutoring application over Facebook, for learning programming. This Facebook app extends the capabilities of Facebook platform to be used as an integrated tutoring system. In particular, i-LearnC# embodies an intelligent Virtual Coach offering individualised advice, covering students’ knowledge gaps and solving queries on unknown learning concepts. Regarding students’ assessment, i-LearnC# applies the Revised Bloom Taxonomy and delivers personalised assistance to them through the Virtual Coach. Finally, i-LearnC# employs cluster analysis for recommending the optimal groups for collaboration to students. i-LearnC# was evaluated using a well-known framework, the statistical hypothesis test and system's log files. The results are very promising, showing that i-LearnC# has been educationally beneficial to students in higher education promoting effective learning and teaching of computing education and achieving high acceptance rate as an adaptive intelligent social learning environment.","PeriodicalId":54386,"journal":{"name":"New Review of Hypermedia and Multimedia","volume":"26 1","pages":"138 - 167"},"PeriodicalIF":1.4000,"publicationDate":"2020-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1080/13614568.2021.1908436","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"New Review of Hypermedia and Multimedia","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1080/13614568.2021.1908436","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 10
Abstract
ABSTRACT Social Media have become a tool for communication among people, the majority of whom belong to the younger generation. Hence, exploiting them in the educational field can promote communication and collaboration among students and instructors. Moreover, expanding them with more pedagogical tools, such as assessments and adaptivity, can improve further the learning outcomes. In view of the above, this paper presents i-LearnC#, an intelligent tutoring application over Facebook, for learning programming. This Facebook app extends the capabilities of Facebook platform to be used as an integrated tutoring system. In particular, i-LearnC# embodies an intelligent Virtual Coach offering individualised advice, covering students’ knowledge gaps and solving queries on unknown learning concepts. Regarding students’ assessment, i-LearnC# applies the Revised Bloom Taxonomy and delivers personalised assistance to them through the Virtual Coach. Finally, i-LearnC# employs cluster analysis for recommending the optimal groups for collaboration to students. i-LearnC# was evaluated using a well-known framework, the statistical hypothesis test and system's log files. The results are very promising, showing that i-LearnC# has been educationally beneficial to students in higher education promoting effective learning and teaching of computing education and achieving high acceptance rate as an adaptive intelligent social learning environment.
期刊介绍:
The New Review of Hypermedia and Multimedia (NRHM) is an interdisciplinary journal providing a focus for research covering practical and theoretical developments in hypermedia, hypertext, and interactive multimedia.