A. Akdim, A. Mahdaoui, H. Roukhe, A. M. Hseini, A. Bouazi
{"title":"A Study and Comparison of Different 3D Reconstruction Methods Following Quality Criteria","authors":"A. Akdim, A. Mahdaoui, H. Roukhe, A. M. Hseini, A. Bouazi","doi":"10.15849/ijasca.221128.09","DOIUrl":null,"url":null,"abstract":"Abstract 3D image of a real object is a process that must be passed through two stages. The first is scanning real object by using 3D scanner, this step allows the acquisition of 3D point cloud of the object. The second is the reconstruction step, where the construction of the mesh that represents the real object is done. The surface reconstruction is carried out by means of an existing surface reconstruction method. Mesh reconstruction techniques can be grouped into two categories: the combinatorial approach and the approach by adjusting a predefined model. A large number of combinatorial methods have the principle of establishing relations between the points of a sample. The second approach is based on the idea of approximating the sampled surface using predefined models, built on global or local assumptions concerning the shape to be reconstructed. In this paper, a review of literature and experimental studies of 3d reconstruction methods, that exist in the literature, are realized then a comparison, between these methods based on Frey criterion that represents the quality of the produced surface and execution time. The experimental results show that in terms of surface quality, Ball Pivoting technique, presents a good result. However, alpha shapes method gives relevant results in execution time. Keywords: 3D reconstruction, Delaunay triangulation, Alpha Shapes, Ball Pivoting Algorithm, Poisson Method, Frey Quality, RBF, MLS","PeriodicalId":38638,"journal":{"name":"International Journal of Advances in Soft Computing and its Applications","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Advances in Soft Computing and its Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.15849/ijasca.221128.09","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Computer Science","Score":null,"Total":0}
引用次数: 0
Abstract
Abstract 3D image of a real object is a process that must be passed through two stages. The first is scanning real object by using 3D scanner, this step allows the acquisition of 3D point cloud of the object. The second is the reconstruction step, where the construction of the mesh that represents the real object is done. The surface reconstruction is carried out by means of an existing surface reconstruction method. Mesh reconstruction techniques can be grouped into two categories: the combinatorial approach and the approach by adjusting a predefined model. A large number of combinatorial methods have the principle of establishing relations between the points of a sample. The second approach is based on the idea of approximating the sampled surface using predefined models, built on global or local assumptions concerning the shape to be reconstructed. In this paper, a review of literature and experimental studies of 3d reconstruction methods, that exist in the literature, are realized then a comparison, between these methods based on Frey criterion that represents the quality of the produced surface and execution time. The experimental results show that in terms of surface quality, Ball Pivoting technique, presents a good result. However, alpha shapes method gives relevant results in execution time. Keywords: 3D reconstruction, Delaunay triangulation, Alpha Shapes, Ball Pivoting Algorithm, Poisson Method, Frey Quality, RBF, MLS
期刊介绍:
The aim of this journal is to provide a lively forum for the communication of original research papers and timely review articles on Advances in Soft Computing and Its Applications. IJASCA will publish only articles of the highest quality. Submissions will be evaluated on their originality and significance. IJASCA invites submissions in all areas of Soft Computing and Its Applications. The scope of the journal includes, but is not limited to: √ Soft Computing Fundamental and Optimization √ Soft Computing for Big Data Era √ GPU Computing for Machine Learning √ Soft Computing Modeling for Perception and Spiritual Intelligence √ Soft Computing and Agents Technology √ Soft Computing in Computer Graphics √ Soft Computing and Pattern Recognition √ Soft Computing in Biomimetic Pattern Recognition √ Data mining for Social Network Data √ Spatial Data Mining & Information Retrieval √ Intelligent Software Agent Systems and Architectures √ Advanced Soft Computing and Multi-Objective Evolutionary Computation √ Perception-Based Intelligent Decision Systems √ Spiritual-Based Intelligent Systems √ Soft Computing in Industry ApplicationsOther issues related to the Advances of Soft Computing in various applications.