Understanding Tourists’ Motivation in Virtual Tour

K. Kurniasari, Jati Paras Ayu, Vitha Octavanny
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引用次数: 1

Abstract

In recent years, the rapid growth of virtual technology has penetrated the tourism industry, and the pandemic has boosted its tremendous growth worldwide, including in Indonesia. Travel restrictions due to prevention strategies during the COVID-19 pandemic have been responsible for increasing the demand for virtual tours and creating a niche market in tourism, rather than only being a tool for promotional marketing. It is deemed important to understand the market in order to develop a sustainable market in this sector successfully. Therefore, this study examined the motivations of virtual tourists and determined whether virtual tour experiences can influence their motivation to visit the destination. First, a quantitative research method using factor analysis with a total of 111 (n) completed questionnaires was performed. Then, with content analysis, the descriptive representation of the content was established to support the factor dimension. This study found that there were five factors of the main motivations for tourists to do virtual tour activities. They are “Relaxing & well-being”, “Novelty”, “Education & Learning”, “Tendency to visit the destination”, and “Digital experience”. Furthermore, this study found that the real physical travel experience is irreplaceable, but virtual tour brings new & unique experience to tourists. The results of this research can be implemented by the tourism business to enhance the understanding and development of the future of virtual tours experience in the tourism industry. It can also contribute to the current knowledge of digital tourism applications, particularly in Indonesia’s context.
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理解虚拟旅游中的游客动机
近年来,虚拟技术的快速增长已经渗透到旅游业,疫情推动了其在全球范围内的巨大增长,包括在印度尼西亚。新冠肺炎大流行期间,由于预防策略,旅行限制增加了对虚拟旅游的需求,并在旅游业创造了一个利基市场,而不仅仅是一种促销营销工具。为了在该行业成功发展可持续的市场,了解市场是很重要的。因此,本研究考察了虚拟游客的动机,并确定了虚拟旅游体验是否会影响他们访问目的地的动机。首先,采用因子分析的定量研究方法,共完成111(n)份问卷。然后,通过内容分析,建立了内容的描述性表示,以支持因子维度。本研究发现,游客进行虚拟旅游活动的主要动机有五个因素。它们是“放松与幸福”、“新奇”、“教育与学习”、“访问目的地的趋势”和“数字体验”。此外,本研究发现,真实的实体旅游体验是不可替代的,但虚拟旅游为游客带来了新的独特体验。这项研究的结果可以在旅游企业中实施,以增强对旅游业虚拟旅游体验未来的理解和发展。它还可以促进当前对数字旅游应用的了解,特别是在印度尼西亚的背景下。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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0.00%
发文量
11
审稿时长
24 weeks
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