A hybrid data gathering and agent based cognitive architecture for realistic crowd simulations

IF 1.7 4区 工程技术 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Journal of Simulation Pub Date : 2021-07-27 DOI:10.1080/17477778.2021.1954487
Jacob Sinclair, Hemmaphan Suwanwiwat, Ickjai Lee
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Abstract

ABSTRACT This paper proposes a realistic agent-based framework for crowd simulations that can encompass the input phase, the simulation process phase, and the output evaluation phase. In order to achieve this gathering, the three types of real-world data (physical, mental and visual) need to be considered. However, existing research has not used all the three data types to develop an agent-based framework since current data gathering methods are unable to collect all the three types. This paper introduces anew hybrid data gathering approach using a combination of virtual reality and questionnaires to gather all three data types. The data collected are incorporated into the simulation model to provide realism and flexibility. The performance of the framework is evaluated and benchmarked to prove the robustness and effectiveness of our framework. Various types of settings (self-set parameters and random parameters) are simulated to demonstrate that the framework can produce real-world like simulation.
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一种用于真实人群模拟的混合数据收集和基于agent的认知架构
摘要本文提出了一个现实的基于agent的人群模拟框架,该框架可以包括输入阶段、模拟过程阶段和输出评估阶段。为了实现这种收集,需要考虑三种类型的真实世界数据(物理、心理和视觉)。然而,现有的研究并没有使用这三种数据类型来开发基于代理的框架,因为目前的数据收集方法无法收集这三种类型。本文介绍了一种新的混合数据收集方法,将虚拟现实和问卷相结合,收集所有三种数据类型。所收集的数据被合并到模拟模型中,以提供真实性和灵活性。对框架的性能进行了评估和基准测试,以证明我们的框架的稳健性和有效性。模拟了各种类型的设置(自设置参数和随机参数),以证明该框架可以产生类似真实世界的模拟。
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来源期刊
Journal of Simulation
Journal of Simulation COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-OPERATIONS RESEARCH & MANAGEMENT SCIENCE
CiteScore
5.70
自引率
16.00%
发文量
42
期刊介绍: Journal of Simulation (JOS) aims to publish both articles and technical notes from researchers and practitioners active in the field of simulation. In JOS, the field of simulation includes the techniques, tools, methods and technologies of the application and the use of discrete-event simulation, agent-based modelling and system dynamics.
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