Prediction of pitch type and location in baseball using ensemble model of deep neural networks

Pub Date : 2022-02-18 DOI:10.3233/jsa-200559
Jae Sik Lee
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引用次数: 1

Abstract

In the past decade, many data mining researches have been conducted on the sports field. In particular, baseball has become an important subject of data mining due to the wide availability of massive data from games. Many researchers have conducted their studies to predict pitch types, i.e., fastball, cutter, sinker, slider, curveball, changeup, knuckleball, or part of them. In this research, we also develop a system that makes predictions related to pitches in baseball. The major difference between our research and the previous researches is that our system is to predict pitch types and pitch locations at the same time. Pitch location is the place where the pitched ball arrives among the imaginary grids drawn in front of the catcher. Another difference is the number of classes to predict. In the previous researches for predicting pitch types, the number of classes to predict was 2∼7. However, in our research, since we also predict pitch locations, the number of classes to predict is 34. We build our prediction system using ensemble model of deep neural networks. We describe in detail the process of building our prediction system while avoiding overfitting. In addition, the performances of our prediction system in various game situations, such as loss/draw/win, count and baserunners situation, are presented.
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基于深度神经网络集成模型的棒球场地类型和位置预测
在过去的十年里,人们对体育领域进行了大量的数据挖掘研究。特别是,由于比赛中大量数据的广泛可用性,棒球已经成为数据挖掘的一个重要主题。许多研究人员进行了研究来预测投球类型,即快速球、切球、伸卡球、滑球、曲球、变速球、指节球或其中的一部分。在这项研究中,我们还开发了一个系统,可以对棒球中的投球进行预测。我们的研究与以前的研究的主要区别在于,我们的系统是同时预测音高类型和音高位置。投球位置是指投球到达捕手前方假想网格中的位置。另一个区别是要预测的类的数量。在之前预测音高类型的研究中,需要预测的类别数量为2~7。然而,在我们的研究中,由于我们也预测球场位置,因此需要预测的类别数量为34。我们使用深度神经网络的集成模型来构建我们的预测系统。我们详细描述了在避免过拟合的同时构建预测系统的过程。此外,还介绍了我们的预测系统在各种比赛情况下的性能,如输/平/赢、计数和跑垒员情况。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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