Shape distinctness and segmentation benefit learning from realistic visualizations, while dimensionality and perspective play a minor role

Alexander Skulmowski
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引用次数: 1

Abstract

Research on the design of visualizations has revealed that realistic visualizations can be beneficial for retention and transfer performance despite their tendency towards causing cognitive load. However, it still can be hard to predict whether a more detailed visualization will be more effective for learning than a more abstract one. The purpose of the reported studies is to investigate whether an emphasis on the specific benefits of realism can enhance learning from realistic visualizations. In three experiments, the dimensionality (i.e., whether flat cross-sections or shapes conveying depth and space are presented), perspective, shape distinctness, and segmentation by color are investigated. In Experiment 1, a visualization of a flat section of the kidney elicited a greater cognitive load if this section was presented as a realistic rendering rather than a schematic drawing, while a more dimensional model of the kidney appears to be harder to cognitively process if it is presented as a drawing. Experiment 2 examined whether a perspective emphasizing depth is more compatible with a realistic rather than a schematic visualization, but this effect failed to reach significance. Lastly, Experiment 3 demonstrated that shape distinctness and segmentation using colors enhance retention performance. The main result of this series of studies is that even minor changes in the presentation of realistic visualizations can have an impact on cognitive load. In conclusion, in order to optimize learning, realistic visualizations should make use of depth, emphasize semantic information by increasing the distinctness of shapes, and use segmentation using colors or different surface materials.

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形状区分和分割有利于从逼真的可视化中学习,而维度和视角则起次要作用
对可视化设计的研究表明,尽管逼真的可视化倾向于引起认知负荷,但它们对保持和转移性能是有益的。然而,仍然很难预测更详细的可视化是否比更抽象的可视化对学习更有效。报告研究的目的是调查强调现实主义的具体好处是否可以增强从现实可视化中学习。在三个实验中,研究了维度(即,呈现的是平面横截面还是传达深度和空间的形状)、视角、形状清晰度和颜色分割。在实验1中,如果肾脏的平坦部分是以逼真的渲染图而不是示意图的形式呈现,则该部分的可视化会引发更大的认知负荷,而如果肾脏的三维模型是以图纸的形式呈现的,则似乎更难进行认知处理。实验2考察了强调深度的视角是否更符合现实而非示意性的可视化,但这种效果没有达到显著性。最后,实验3证明了形状清晰度和使用颜色的分割提高了保留性能。这一系列研究的主要结果是,即使是现实视觉呈现的微小变化也会对认知负荷产生影响。总之,为了优化学习,逼真的可视化应该利用深度,通过增加形状的清晰度来强调语义信息,并使用颜色或不同表面材料进行分割。
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