Simple linear time algorithms for piercing pairwise intersecting disks

IF 0.4 4区 计算机科学 Q4 MATHEMATICS Computational Geometry-Theory and Applications Pub Date : 2023-10-01 DOI:10.1016/j.comgeo.2023.102011
Ahmad Biniaz , Prosenjit Bose , Yunkai Wang
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引用次数: 1

Abstract

A set D of disks in the plane is said to be pierced by a point set P if each disk in D contains a point of P. Any set of pairwise intersecting unit disks can be pierced by 3 points (Hadwiger and Debrunner (1955) [7]). Stachó and independently Danzer established that any set of pairwise intersecting arbitrary disks can be pierced by 4 points (Stachó (1981–1984) [16]. Danzer (1986) [4]). Existing linear-time algorithms for finding a set of 4 or 5 points that pierce pairwise intersecting disks of arbitrary radius use the LP-type problem as a subroutine. We present simple linear-time algorithms for finding 3 points for piercing pairwise intersecting unit disks, and 5 points for piercing pairwise intersecting disks of arbitrary radius. Our algorithms use simple geometric transformations and avoid heavy machinery. We also show that 3 points are sometimes necessary for piercing pairwise intersecting unit disks.

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穿透成对相交圆盘的简单线性时间算法
如果平面中的一组圆盘D包含P的一个点,则称平面中的圆盘D被点集P刺穿。任何一组成对相交的单位圆盘都可以被3个点刺穿(Hadwiger和Debrunner(1955)[7])。Stachó和Danzer独立地建立了任何一组成对相交的任意圆盘都可以被4个点刺穿(Stachó(1981–1984)[16]。Danzer(1986)[4])。现有的线性时间算法用于寻找穿透任意半径的成对相交圆盘的4或5个点的集合,使用LP型问题作为子程序。我们提出了简单的线性时间算法,用于寻找穿透成对相交单位圆盘的3个点,以及穿透任意半径的成对相交圆盘的5个点。我们的算法使用简单的几何变换,避免使用重型机械。我们还证明,有时需要3个点来穿透成对相交的单位圆盘。
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来源期刊
CiteScore
1.60
自引率
16.70%
发文量
43
审稿时长
>12 weeks
期刊介绍: Computational Geometry is a forum for research in theoretical and applied aspects of computational geometry. The journal publishes fundamental research in all areas of the subject, as well as disseminating information on the applications, techniques, and use of computational geometry. Computational Geometry publishes articles on the design and analysis of geometric algorithms. All aspects of computational geometry are covered, including the numerical, graph theoretical and combinatorial aspects. Also welcomed are computational geometry solutions to fundamental problems arising in computer graphics, pattern recognition, robotics, image processing, CAD-CAM, VLSI design and geographical information systems. Computational Geometry features a special section containing open problems and concise reports on implementations of computational geometry tools.
期刊最新文献
Editorial Board Largest unit rectangles inscribed in a convex polygon Packing unequal disks in the Euclidean plane Editorial Board Improved approximation for two-dimensional vector multiple knapsack
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