Multi-robot motion planning for unit discs with revolving areas

IF 0.4 4区 计算机科学 Q4 MATHEMATICS Computational Geometry-Theory and Applications Pub Date : 2023-10-01 DOI:10.1016/j.comgeo.2023.102019
Pankaj K. Agarwal , Tzvika Geft , Dan Halperin , Erin Taylor
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Abstract

We study the problem of motion planning for a collection of n labeled unit disc robots in a polygonal environment. We assume that the robots have revolving areas around their start and final positions: that each start and each final is contained in a radius 2 disc lying in the free space, not necessarily concentric with the start or final position, which is free from other start or final positions. This assumption allows a weakly-monotone motion plan, in which robots move according to an ordering as follows: during the turn of a robot R in the ordering, it moves fully from its start to final position, while other robots do not leave their revolving areas. As R passes through a revolving area, a robot R that is inside this area may move within the revolving area to avoid a collision. Notwithstanding the existence of a motion plan, we show that minimizing the total traveled distance in this setting, specifically even when the motion plan is restricted to be weakly-monotone, is APX-hard, ruling out any polynomial-time (1+ε)-approximation algorithm.

On the positive side, we present the first constant-factor approximation algorithm for computing a feasible weakly-monotone motion plan. The total distance traveled by the robots is within an O(1) factor of that of the optimal motion plan, which need not be weakly monotone. Our algorithm extends to an online setting in which the polygonal environment is fixed but the initial and final positions of robots are specified in an online manner. Finally, we observe that the overhead in the overall cost that we add while editing the paths to avoid robot-robot collision can vary significantly depending on the ordering we chose. Finding the best ordering in this respect is known to be NP-hard, and we provide a polynomial time O(lognloglogn)-approximation algorithm for this problem.

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具有旋转区域的单元圆盘的多机器人运动规划
我们研究了多边形环境中n个标记单元圆盘机器人的运动规划问题。我们假设机器人在其起始位置和最终位置周围有旋转区域:每个起始位置和每个最终位置都包含在自由空间中的半径为2的圆盘中,不一定与起始位置或最终位置同心,该圆盘与其他起始位置或终末位置无关。这一假设允许一个弱单调运动计划,其中机器人根据如下顺序移动:在机器人R的顺序中,它从开始位置完全移动到最终位置,而其他机器人不会离开它们的旋转区域。当R穿过旋转区域时,位于该区域内的机器人R′可以在旋转区域内移动以避免碰撞。尽管存在运动计划,但我们证明,在这种设置下,特别是当运动计划被限制为弱单调时,最小化总行进距离是APX困难的,排除了任何多项式时间(1+ε)近似算法。在积极的方面,我们提出了计算可行的弱单调运动计划的第一个常因子近似算法。机器人行进的总距离在最优运动计划的O(1)因子内,该最优运动计划不必是弱单调的。我们的算法扩展到在线设置,其中多边形环境是固定的,但机器人的初始和最终位置是以在线方式指定的。最后,我们观察到,在编辑路径以避免机器人与机器人碰撞时,我们添加的总成本开销可能会因我们选择的顺序而发生显著变化。已知在这方面找到最佳排序是NP困难的,并且我们提供了多项式时间O(log⁡nlog⁡日志⁡n) -这个问题的近似算法。
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来源期刊
CiteScore
1.60
自引率
16.70%
发文量
43
审稿时长
>12 weeks
期刊介绍: Computational Geometry is a forum for research in theoretical and applied aspects of computational geometry. The journal publishes fundamental research in all areas of the subject, as well as disseminating information on the applications, techniques, and use of computational geometry. Computational Geometry publishes articles on the design and analysis of geometric algorithms. All aspects of computational geometry are covered, including the numerical, graph theoretical and combinatorial aspects. Also welcomed are computational geometry solutions to fundamental problems arising in computer graphics, pattern recognition, robotics, image processing, CAD-CAM, VLSI design and geographical information systems. Computational Geometry features a special section containing open problems and concise reports on implementations of computational geometry tools.
期刊最新文献
Editorial Board Largest unit rectangles inscribed in a convex polygon Packing unequal disks in the Euclidean plane Editorial Board Improved approximation for two-dimensional vector multiple knapsack
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