Serious games for environmental education 严肃游戏在环境教育中的应用

Cedric K. W. Tan, Hidayah Nurul-Asna
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引用次数: 3

Abstract

Serious games are increasingly popular in multiple fields, including education and environmental engagement. We conducted a systematic review to examine the reasons for this increasing popularity, the features of successful serious games and the current trend of serious games application in environmental education. Our systematic search revealed 56 records of papers (from years 2009 to 2023) on the use of serious games for environmental education. Thirty-five were published in the recent 5 years reflecting a growing interest in this area. The games were aimed at imparting knowledge (N = 28), changing attitude (N = 28) and changing behaviour (N = 19). Reasons for the increased application of serious games include the raising awareness on serious games and growing investment in serious games development and research, as well as better technological access through mobile devices. Successful serious games exhibit the following features: an immersive experience, meaningful engagement, a learn-by-doing involvement, simulation of real-world environmental problems, autonomy in game decisions and the presence of a guiding host. This review also revealed two categories of digital serious games: computer games (N = 14) and mobile apps (N = 11), and three categories of physical games: board games (N = 6), card game (N = 1) and role-playing games (N = 2). The gaps include (1) the lack of in-game experience data that limits our understanding of the impacts of commercial games, (2) variation in game experience and conservation experience among participants and how this translates to the impacts of serious games, and (3) lack of understanding of how the effects of serious games with high complexities on adults learning. Serious games are increasingly being digitised and moving towards location-based games, alternate reality, augmented reality and virtual reality. These games can facilitate interaction between learners and the natural environment, and in turn strengthen environmental awareness and appreciation.

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The Application of Serious Games for Environmental Education
严肃游戏在多个领域越来越受欢迎,包括教育和环境参与。我们进行了一项系统的综述,以考察这种日益流行的原因、成功的严肃游戏的特点以及严肃游戏在环境教育中应用的当前趋势。我们的系统搜索揭示了56篇关于在环境教育中使用严肃游戏的论文记录(从2009年到2023年)。最近5年出版了35本书,反映出人们对这一领域越来越感兴趣。这些运动会旨在传授知识(N = 28),改变态度(N = 28)和行为变化(N = 19) 。严肃游戏应用增加的原因包括提高了人们对严肃游戏的认识,对严肃游戏开发和研究的投资不断增加,以及通过移动设备更好地获得技术。成功的严肃游戏表现出以下特点:身临其境的体验、有意义的参与、边做边学的参与、对现实世界环境问题的模拟、游戏决策的自主性以及引导主机的存在。这篇综述还揭示了两类数字严肃游戏:电脑游戏(N = 14) 和移动应用程序(N = 11) 和三类物理游戏:棋盘游戏(N = 6) ,纸牌游戏(N = 1) 和角色扮演游戏(N = 2) 。差距包括:(1)缺乏游戏内体验数据,限制了我们对商业游戏影响的理解;(2)参与者之间游戏体验和保护体验的差异,以及这如何转化为严肃游戏的影响;(3)缺乏对高度复杂的严肃游戏如何影响成年人学习的理解。严肃的游戏正日益数字化,并朝着基于位置的游戏、替代现实、增强现实和虚拟现实的方向发展。这些游戏可以促进学习者与自然环境之间的互动,进而增强环境意识和欣赏力。
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