Designing augmented reality services for enhanced customer experiences in retail

IF 7.8 2区 管理学 Q1 MANAGEMENT Journal of Service Management Pub Date : 2022-09-07 DOI:10.1108/josm-01-2022-0004
Nageswaran Vaidyanathan, Stefan Henningsson
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引用次数: 3

Abstract

Purpose

To deliver superior customer experiences, retailers are increasingly turning to augmented reality (AR) technologies for new digital services that can enhance their customer interactions. The potential of AR has been validated in lab experiments, but when implemented in real-world contexts, its commercial impact has been limited. Therefore, this paper investigates how to design AR-based services (AR services) that enhance customer experiences in retail.

Design/methodology/approach

The paper uses a conceptual research approach to integrate research on AR in the context of retail, combining customer, retailer, and technical perspectives with the design thinking method to demonstrate how the challenge of AR service design can be addressed through design thinking.

Findings

The paper develops propositions that explain how a design thinking method is useful in the design of effective AR services. The paper also articulates principles for how to implement the design thinking method in the specific context of AR for enhanced customer experiences.

Practical implications

The study documents critical practices for retailers seeking to be competitive with superior customer experiences under the increasing digitalization of retailer-customer interactions.

Originality/value

The study contributes to the service design literature by answering the call to develop moderately abstracted explanations of how different digital technologies can be used to provision new services in different application domains, with the focus here being the design of AR services in the context of retail.

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设计增强现实服务,增强零售客户体验
为了提供卓越的客户体验,零售商越来越多地转向使用增强现实(AR)技术来提供新的数字服务,以增强他们的客户互动。AR的潜力已在实验室实验中得到验证,但在现实环境中实施时,其商业影响有限。因此,本文研究了如何设计基于AR的服务(AR服务)来增强零售中的客户体验。设计/方法/方法本文采用概念研究方法,将AR在零售背景下的研究整合起来,将客户、零售商和技术观点与设计思维方法结合起来,展示如何通过设计思维来解决AR服务设计的挑战。本文提出了一些命题,解释了设计思维方法在设计有效的AR服务中是如何有用的。本文还阐述了如何在AR的具体背景下实施设计思维方法以增强客户体验的原则。实际意义本研究记录了零售商在日益数字化的零售商与客户互动中寻求卓越客户体验竞争力的关键实践。原创性/价值本研究响应了对不同数字技术如何在不同应用领域提供新服务的适度抽象解释的呼吁,为服务设计文献做出了贡献,这里的重点是零售背景下的AR服务设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
19.20
自引率
9.40%
发文量
55
期刊介绍: The Journal of Service Management (JOSM) centers its scope on research in service management. It disseminates papers showcasing distinctive and noteworthy contributions to service literature, serving as a communication platform for individuals in the service management field, transcending disciplines, functional areas, sectors, and nationalities. The journal publishes double-blind reviewed papers emphasizing service literature/theory and its practical applications.
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