Finite Sample Analysis of Minmax Variant of Offline Reinforcement Learning for General MDPs

Jayanth Reddy Regatti;Abhishek Gupta
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Abstract

In this work, we analyze the finite sample complexity bounds for offline reinforcement learning with general state, general function space and state-dependent action sets. The algorithm analyzed does not require the knowledge of the data-collection policy as compared to earlier works. We show that one can compute an $\epsilon$ -optimal Q function (state-action value function) using $O(1/\epsilon ^{4})$ i.i.d. samples of state-action-reward-next state tuples.
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一般MDP离线强化学习Minmax变量的有限样本分析
在这项工作中,我们分析了具有一般状态、一般函数空间和状态相关动作集的离线强化学习的有限样本复杂度边界。与早期的工作相比,所分析的算法不需要数据收集策略的知识。我们证明了可以使用状态动作奖励下一个状态元组的$O(1/\epsilon^{4})$i.i.d.样本来计算$\epsilon$最优Q函数(状态动作值函数)。
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