A. Alper Goksoy;Guihong Li;Sumit K. Mandal;Umit Y. Ogras;Radu Marculescu
{"title":"CANNON: Communication-Aware Sparse Neural Network Optimization","authors":"A. Alper Goksoy;Guihong Li;Sumit K. Mandal;Umit Y. Ogras;Radu Marculescu","doi":"10.1109/TETC.2023.3289778","DOIUrl":null,"url":null,"abstract":"Sparse deep neural networks (DNNs) have the potential to deliver compelling performance and energy efficiency without significant accuracy loss. However, their benefits can quickly diminish if their training is oblivious to the target hardware. For example, fewer critical connections can have a significant overhead if they translate into long-distance communication on the target hardware. Therefore, hardware-aware sparse training is needed to leverage the full potential of sparse DNNs. To this end, we propose a novel and comprehensive communication-aware sparse DNN optimization framework for tile-based in-memory computing (IMC) architectures. The proposed technique, CANNON first maps the DNN layers onto the tiles of the target architecture. Then, it replaces the fully connected and convolutional layers with communication-aware sparse connections. After that, CANNON optimizes the communication cost with minimal impact on the DNN accuracy. Extensive experimental evaluations with a wide range of DNNs and datasets show up to 3.0× lower communication energy, 3.1× lower communication latency, and 6.8× lower energy-delay product compared to state-of-the-art pruning approaches with a negligible impact on the classification accuracy on IMC-based machine learning accelerators.","PeriodicalId":13156,"journal":{"name":"IEEE Transactions on Emerging Topics in Computing","volume":"11 4","pages":"882-894"},"PeriodicalIF":5.1000,"publicationDate":"2023-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Emerging Topics in Computing","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10171170/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
Sparse deep neural networks (DNNs) have the potential to deliver compelling performance and energy efficiency without significant accuracy loss. However, their benefits can quickly diminish if their training is oblivious to the target hardware. For example, fewer critical connections can have a significant overhead if they translate into long-distance communication on the target hardware. Therefore, hardware-aware sparse training is needed to leverage the full potential of sparse DNNs. To this end, we propose a novel and comprehensive communication-aware sparse DNN optimization framework for tile-based in-memory computing (IMC) architectures. The proposed technique, CANNON first maps the DNN layers onto the tiles of the target architecture. Then, it replaces the fully connected and convolutional layers with communication-aware sparse connections. After that, CANNON optimizes the communication cost with minimal impact on the DNN accuracy. Extensive experimental evaluations with a wide range of DNNs and datasets show up to 3.0× lower communication energy, 3.1× lower communication latency, and 6.8× lower energy-delay product compared to state-of-the-art pruning approaches with a negligible impact on the classification accuracy on IMC-based machine learning accelerators.
期刊介绍:
IEEE Transactions on Emerging Topics in Computing publishes papers on emerging aspects of computer science, computing technology, and computing applications not currently covered by other IEEE Computer Society Transactions. Some examples of emerging topics in computing include: IT for Green, Synthetic and organic computing structures and systems, Advanced analytics, Social/occupational computing, Location-based/client computer systems, Morphic computer design, Electronic game systems, & Health-care IT.