{"title":"How to Run a Successful Game-Based AI Competition","authors":"J. Togelius","doi":"10.1109/TCIAIG.2014.2365470","DOIUrl":null,"url":null,"abstract":"Game-based competitions are commonly used within the Computational Intelligence (CI) and Artificial Intelligence (AI) in games community to benchmark algorithms and to attract new researchers. While many competitions have been organized based on different games, the success of these competitions is highly varied. This short paper is a self-help paper for competition organizers and aspiring competition organizers. After analyzing the fate of a number of recent competitions, some factors likely to contribute to the success or failure of a competition are laid out, and a set of concrete recommendations is offered. There is also a discussion of how to write up game-based AI competitions and what we can ultimately learn from them.","PeriodicalId":49192,"journal":{"name":"IEEE Transactions on Computational Intelligence and AI in Games","volume":"8 1","pages":"95-100"},"PeriodicalIF":0.0000,"publicationDate":"2016-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1109/TCIAIG.2014.2365470","citationCount":"34","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Computational Intelligence and AI in Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TCIAIG.2014.2365470","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Computer Science","Score":null,"Total":0}
引用次数: 34
Abstract
Game-based competitions are commonly used within the Computational Intelligence (CI) and Artificial Intelligence (AI) in games community to benchmark algorithms and to attract new researchers. While many competitions have been organized based on different games, the success of these competitions is highly varied. This short paper is a self-help paper for competition organizers and aspiring competition organizers. After analyzing the fate of a number of recent competitions, some factors likely to contribute to the success or failure of a competition are laid out, and a set of concrete recommendations is offered. There is also a discussion of how to write up game-based AI competitions and what we can ultimately learn from them.
期刊介绍:
Cessation. The IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG) publishes archival journal quality original papers in computational intelligence and related areas in artificial intelligence applied to games, including but not limited to videogames, mathematical games, human–computer interactions in games, and games involving physical objects. Emphasis is placed on the use of these methods to improve performance in and understanding of the dynamics of games, as well as gaining insight into the properties of the methods as applied to games. It also includes using games as a platform for building intelligent embedded agents for the real world. Papers connecting games to all areas of computational intelligence and traditional AI are considered.