Efficient algorithm for long-range monostatic reverberation in shallow water using geometrical ray-bundle

Youngmin Choo, W. Seong, Keunhwa Lee
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引用次数: 2

Abstract

An efficient algorithm for long-range monostatic reverberation is developed using geometrical ray-bundle as its propagation model. In the standard approach for reverberation modeling, scattered signals are numerically integrated along the rough surface. In this work, the integration along the rough surface is converted to an integration along the delay time of source signal. It can be expressed in an analytic form under the assumption of ignoring time-dispersion effect. Repetitive eigen-ray searches for calculating scattered signals are avoided by using a split-step marching algorithm for the range based on the geometrical ray-bundle. When the bottom is range-dependent, arrival times of scattered signals from the rough bottom at same range is different according to azimuthal angles and they cannot be directly summed in time domain. The reverberation signals along the azimuthal angles are interpolated to obtain new reverberation signals at certain times. They are summed to compute a time series reverberation signal from the rough sloping bottom. The algorithm is applied to problems of reverberation modeling workshop, and its results are compared with those from the standard reverberation algorithm.
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基于几何射线束的浅水长程单静混响有效算法
以几何射线束为传播模型,提出了一种有效的远距离单静混响算法。在混响模拟的标准方法中,沿粗糙表面对散射信号进行数值积分。在这项工作中,沿粗糙表面的积分转换为沿源信号延迟时间的积分。在忽略时间色散效应的假设下,可以用解析形式表示。采用基于几何射线束的距离分步推进算法,避免了计算散射信号时的重复特征射线搜索。当底部与距离相关时,来自粗糙底部的散射信号在相同距离上的到达时间因方位角不同而不同,无法在时域上直接求和。对沿方位角方向的混响信号进行插值,在一定时刻得到新的混响信号。将它们相加以计算粗糙的倾斜底部的时间序列混响信号。将该算法应用于车间混响建模问题,并与标准混响算法的结果进行了比较。
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来源期刊
CiteScore
3.90
自引率
0.00%
发文量
0
审稿时长
4.5 months
期刊介绍: Currently known as Journal of Theoretical and Computational Acoustics (JTCA).The aim of this journal is to provide an international forum for the dissemination of the state-of-the-art information in the field of Computational Acoustics. Topics covered by this journal include research and tutorial contributions in OCEAN ACOUSTICS (a subject of active research in relation with sonar detection and the design of noiseless ships), SEISMO-ACOUSTICS (of concern to earthquake science and engineering, and also to those doing underground prospection like searching for petroleum), AEROACOUSTICS (which includes the analysis of noise created by aircraft), COMPUTATIONAL METHODS, and SUPERCOMPUTING. In addition to the traditional issues and problems in computational methods, the journal also considers theoretical research acoustics papers which lead to large-scale scientific computations. The journal strives to be flexible in the type of high quality papers it publishes and their format. Equally desirable are Full papers, which should be complete and relatively self-contained original contributions with an introduction that can be understood by the broad computational acoustics community. Both rigorous and heuristic styles are acceptable. Of particular interest are papers about new areas of research in which other than strictly computational arguments may be important in establishing a basis for further developments. Tutorial review papers, covering some of the important issues in Computational Mathematical Methods, Scientific Computing, and their applications. Short notes, which present specific new results and techniques in a brief communication. The journal will occasionally publish significant contributions which are larger than the usual format for regular papers. Special issues which report results of high quality workshops in related areas and monographs of significant contributions in the Series of Computational Acoustics will also be published.
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