A Memory Efficient Image Composition-based Parallel Particle Based Volume Rendering

IF 0.4 Q4 ENGINEERING, MULTIDISCIPLINARY Journal of Advanced Simulation in Science and Engineering Pub Date : 2019-01-01 DOI:10.15748/JASSE.6.1
Yoshiaki Yamaoka, Kengo Hayashi, Naohisa Sakamoto, J. Nonaka
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引用次数: 2

Abstract

A Memory Efficient Image Composition-based Parallel Particle Based Volume Rendering Abstract. Large-scale simulations have widely been conducted on modern High-Performance Computing (HPC) systems in a variety of scientific and engineering fields, and scientific visualization has been a popular approach for analyzing and extracting meaningful information from the simulation results. In this work, we focused on Particle Based Volume Rendering (PBVR) method because of its proven effectiveness for handling non-trivial unstructured volume data, which is still commonly used on numerical simulations in the engineering fields. PBVR possesses a visibility sorting-free characteristics thanks to its use of small and opaque particles as the rendering primitives. However, there is a memory cost and image quality trade-off because of the necessity of storing the entire sets of generated particle data before starting the rendering process. In this paper, we present a memory cost efficient parallel PBVR approach for enabling high-quality and high-resolution PBVR of large-scale numerical simulation results. For this purpose, we focused on the image data gathering and processing instead of traditional particle data gathering and processing by using the sort-last parallel image composition approach. We evaluated its effectiveness on the K computer by using the Binary-Swap-based 234Compositor library, and verified its potential for reducing the memory cost while generating high-quality and high-resolution image data.
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基于内存高效的图像合成并行粒子体绘制
一种高效存储的基于并行粒子的图像合成体绘制方法在各种科学和工程领域的现代高性能计算(HPC)系统上已经广泛地进行了大规模的仿真,科学可视化已经成为从仿真结果中分析和提取有意义信息的一种流行方法。在这项工作中,我们专注于基于粒子的体绘制(PBVR)方法,因为它在处理非琐碎的非结构化体数据方面被证明是有效的,这在工程领域的数值模拟中仍然普遍使用。由于使用小而不透明的粒子作为渲染原语,PBVR具有可见性无分类的特点。然而,由于需要在开始渲染过程之前存储生成的整个粒子数据集,因此存在内存成本和图像质量权衡。在本文中,我们提出了一种内存成本低的并行PBVR方法,以实现大规模数值模拟结果的高质量和高分辨率PBVR。为此,我们将重点放在图像数据的收集和处理上,而不是传统的粒子数据的收集和处理上,采用sort-last并行图像合成方法。我们通过使用基于二进制交换的234Compositor库评估了它在K计算机上的有效性,并验证了它在生成高质量和高分辨率图像数据的同时降低内存成本的潜力。
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