Attributing Weight to Virtual Objects in Preschoolers

IF 0.7 Q3 EDUCATION & EDUCATIONAL RESEARCH Psikhologicheskaya Nauka i Obrazovanie-Psychological Science and Education Pub Date : 2022-01-01 DOI:10.17759/pse.2022270404
S. Krylova, Y.E. Vodyakha
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Abstract

Modern education is undergoing a process of digital transformation at all levels, including preschool. The psychologically founded use of digital technologies makes it relevant to study the child’s ideas about the objects of the digital environment (virtual objects). This empirical study is aimed to test two hypotheses: 1) Preschoolers attribute the quality of weight to virtual objects; 2) Preschoolers perceive virtual objects as light-weighted. 53 children, 3.5 to 5 years old, participated in this study (M=4.3; SD=0.41). The study includes experimental technique (H. Kloos, E.L. Amazeen), assessed children’s perception of weight based on their interaction with these objects without verbal self-report. The weight was operationalized through the location on a hill model (slope length — 40 cm) of two real objects (lightweight — 27 g, heavy — 170 g) and a virtual object, which was previously “lifted on the shelf” on a tablet PC screen. 92.5% of participants designated a specific place on the hill for the virtual object, suggesting they attributed weight to it. For 70.4% of children, the placement of a virtual object (Ме=40 см) does not significantly differ (Temp=13.5 р=0.933) from the placement of a light real object (Ме=40см). For 18.2% of children, the placement of a virtual object (Ме=14.5см) does not significantly differ (Temp=11.5 р=0.673) from the placement of a heavy real object (Ме=12.25см). Further research is necessary to better understand factors contributing to preschoolers’ perception of virtual objects wight.
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学龄前儿童虚拟物体的权重分配
包括学前教育在内,现代教育的各个层面都在经历数字化转型。对数字技术的心理基础使用使得研究儿童对数字环境中的对象(虚拟对象)的想法具有相关性。本实证研究旨在验证两个假设:1)学龄前儿童将体重质量归因于虚拟物体;2)学龄前儿童认为虚拟物体很轻。53名年龄在3.5 ~ 5岁的儿童参与了本研究(M=4.3;SD = 0.41)。这项研究采用了实验技术(H. Kloos, E.L. Amazeen),评估了儿童对体重的感知,基于他们与这些物体的互动,而不需要口头自我报告。重量是通过两个真实物体(轻- 27克,重- 170克)和一个虚拟物体(之前在平板电脑屏幕上“在架子上抬起”)的山丘模型(坡长- 40厘米)的位置来操作的。92.5%的参与者在山上指定了一个特定的位置来放置虚拟物体,这表明他们认为虚拟物体有重量。对于70.4%的儿童来说,虚拟物体(Ме=40см)的放置与轻的真实物体(Ме=40см)的放置没有显著差异(温度=13.5 м =0.933)。对于18.2%的儿童,虚拟物体的放置(Ме=14.5气馁)与沉重的真实物体的放置(Ме=12.25气馁)没有显著差异(温度=11.5气馁=0.673)。为了更好地了解影响学龄前儿童对虚拟物体重量感知的因素,有必要进行进一步的研究。
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来源期刊
CiteScore
1.80
自引率
37.50%
发文量
31
审稿时长
12 weeks
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