The Effectiveness of Collaborative Problem Solving by Junior Students in The ‘PL-Modified’ Computer Game System

IF 0.7 Q3 EDUCATION & EDUCATIONAL RESEARCH Psikhologicheskaya Nauka i Obrazovanie-Psychological Science and Education Pub Date : 2022-01-01 DOI:10.17759/pse.2022270602
A. Margolis, E. Gavrilova, E. Shepeleva, V. Voitov
{"title":"The Effectiveness of Collaborative Problem Solving by Junior Students in The ‘PL-Modified’ Computer Game System","authors":"A. Margolis, E. Gavrilova, E. Shepeleva, V. Voitov","doi":"10.17759/pse.2022270602","DOIUrl":null,"url":null,"abstract":"The present study is aimed at examining the problem framed by the team of authors in the past research papers (2018, 2020, 2021) and assessing the level of the general learning actions of analysis, planning and reflection as the main components of theoretical thinking in junior students in the individual and collaborative (paired with a partner) problem solving conditions by the ‘PL-modified' computer game system. General intelligence was separately evaluated and controlled. 138 students of the Faculty of Psychology of Education of MSUPE participated in this study. The results show that: 1) the main indicators of game performance were higher in collaborative problem solving, however, 2) depend on the intellectual capabilities of two players in a pair. The data obtained are analyzed in accordance with the effects revealed in past studies and discussed in terms of the further prospects for using the ‘PL-modified' computer system as an additional tool for the assessment of the general learning actions of students of different ages and cognitive potential","PeriodicalId":55959,"journal":{"name":"Psikhologicheskaya Nauka i Obrazovanie-Psychological Science and Education","volume":"1 1","pages":""},"PeriodicalIF":0.7000,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Psikhologicheskaya Nauka i Obrazovanie-Psychological Science and Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.17759/pse.2022270602","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 0

Abstract

The present study is aimed at examining the problem framed by the team of authors in the past research papers (2018, 2020, 2021) and assessing the level of the general learning actions of analysis, planning and reflection as the main components of theoretical thinking in junior students in the individual and collaborative (paired with a partner) problem solving conditions by the ‘PL-modified' computer game system. General intelligence was separately evaluated and controlled. 138 students of the Faculty of Psychology of Education of MSUPE participated in this study. The results show that: 1) the main indicators of game performance were higher in collaborative problem solving, however, 2) depend on the intellectual capabilities of two players in a pair. The data obtained are analyzed in accordance with the effects revealed in past studies and discussed in terms of the further prospects for using the ‘PL-modified' computer system as an additional tool for the assessment of the general learning actions of students of different ages and cognitive potential
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
初中生在“改进型”电脑游戏系统中协作解决问题的有效性
本研究旨在研究作者团队在过去的研究论文(2018年,2020年,2021年)中提出的问题,并通过“pl修改”电脑游戏系统评估大三学生在个人和合作(与伙伴配对)解决问题条件下作为理论思维主要组成部分的分析,计划和反思的一般学习行为的水平。一般智力是单独评估和控制的。MSUPE教育心理学院138名学生参与了本研究。结果表明:1)协作解决问题对博弈绩效的主要指标有较高的影响,但2)博弈绩效主要取决于两名参与者的智力水平。根据以往的研究结果,对获得的数据进行了分析,并就使用“pl修改”计算机系统作为评估不同年龄和认知潜力学生一般学习行为的附加工具的进一步前景进行了讨论
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
CiteScore
1.80
自引率
37.50%
发文量
31
审稿时长
12 weeks
期刊最新文献
Efficiency of Collaborative Computer Problem Solving by the Students of Adolescence and Youth: The Contribution of Social Intelligence Using Process Data of Task Performance in Creative Thinking Assessment Determinants of Blended Teaching-Learning Performance in New Normal Environment: Exploring the Role of Teachers' Technostress as Mediation Formation of Methodological Readiness of Undergraduates of the Psychological and Pedagogical Direction for Mediation in Conditions of Blended Learning Digital Literacy, Cognitive Control and Student Use of Digital Devices
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1