Mathematics learning opportunities when playing a Tower Defense Game

IF 1.6 Q2 EDUCATION & EDUCATIONAL RESEARCH International Journal of Serious Games Pub Date : 2015-12-07 DOI:10.17083/IJSG.V2I4.82
A. Hernández-Sabaté, Meritxell Joanpere, Núria Gorgorió, L. Albarracín
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引用次数: 14

Abstract

A qualitative research study is presented herein with the purpose of identifying mathematics learning opportunities in a commercial version of a Tower Defense game. These learning opportunities are understood as mathematicisable moments of the game and involve the establishment of relationships between the game and mathematical problem solving. Based on the analysis of the nature of these mathematicisable moments, we present several design options that are being implemented in a didactic version of a Tower Defense game.
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玩塔防游戏时的数学学习机会
本文提出了一项定性研究,旨在确定商业版塔防游戏中的数学学习机会。这些学习机会被理解为游戏的可计算时刻,并涉及建立游戏与数学问题解决之间的关系。基于对这些可计算时刻的本质的分析,我们提出了在塔防游戏的教学版本中执行的几个设计选项。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
International Journal of Serious Games
International Journal of Serious Games EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
3.80
自引率
16.70%
发文量
21
审稿时长
12 weeks
期刊最新文献
Evaluation of an industrial case of gamification in software quality improvement ReWIND: A CBT-Based Serious Game to Improve Cognitive Emotion Regulation and Anxiety Disorder Predictors of Flow Experience and Knowledge Acquisition in a STEM Game Serious Games and Experiential Learning: Options for Engineering Education Editorial, Vol. 10, No. 3
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