A Virtual Reality based serious game to aid in the literacy of students with intellectual disability: Design principles and evaluation

IF 0.7 Q4 REHABILITATION Technology and Disability Pub Date : 2020-01-01 DOI:10.3233/tad-200272
D. Vasconcelos, E. Lamounier, Fernanda Francielle de Oliveira Malaquias, Luciana Aparecida Oliveira, Alexandre Cardoso
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一个基于虚拟现实的严肃游戏,以帮助智障学生的读写能力:设计原则和评估
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来源期刊
Technology and Disability
Technology and Disability Medicine-Rehabilitation
CiteScore
1.40
自引率
20.00%
发文量
19
期刊介绍: Technology and Disability communicates knowledge about the field of assistive technology devices and services, within the context of the lives of end users - persons with disabilities and their family members. While the topics are technical in nature, the articles are written for broad comprehension despite the reader"s education or training. Technology and Disability"s contents cover research and development efforts, education and training programs, service and policy activities and consumer experiences. - The term Technology refers to assistive devices and services. - The term Disability refers to both permanent and temporary functional limitations experienced by people of any age within any circumstance.
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