Reinforcement learning

F. Wörgötter, B. Porr
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引用次数: 3283

Abstract

The discussion here considers a much more common learning condition where an agent, such as a human or a robot, has to learn to make decisions in the environment from simple feedback. Such feedback is provided only after periods of actions in the form of reward or punishment without detailing which of the actions has contributed to the outcome. This type of learning scenario is called reinforcement learning. This learning problem is formalized in a Markov decision-making process with a variety of related algorithms. The second part of this chapter will use function approximators with neural networks which have made recent progress as deep reinforcement learning.
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我们正在研究响应式代理的表驱动实现,其中操作函数存储为一个大的查找表。表中的每个条目都从感知映射到应该采取的操作。我们考虑了两种创建这个表的方法:人类设计师可以计算出所有的条目,或者我们可以使用遗传算法来尝试进化出一个高适合度的表。在这节课中,我们将研究智能体如何学习存储在表中的动作函数。
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