There is also a story in Lutosławski: Narrative archetypes in the first movement of Witold Lutosławski's second symphony

M. Zatkalik
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Abstract

Narrativity in music is seldom connected to the compositions based on aleatoric procedures and the use of sound masses. Yet, it can be demonstrated that the first movement of Witold Lutoslawski's Second Symphony projects a meaningful set of relations which is later called into question and reconfigured, thus meeting at least some of the conditions for narratological approach. The attention is focused on the tone pitch parameter and in that sense it can be noticed that the movement is founded on the alternation of twelve-note aggregate and symmetrical, all-combinatorial hexachord 012678. This description suggests invariance, the lack of directed movement, since both tonal arrays are characterised by a high level of entropy. In spite of this, there is a clear effort to achieve a directed movement, as a result of the procedures used to organise tonal pitches, and, especially, as a result of the treatment of hexachords. The paper will investigate how the flow of events in this movement can be related to the system of mythos - the archetypal narrative categories - as were first defined by the Canadian literary critic Northrop Frye, and adjusted for musical narrative by Byron Almen. The system is based on the intersection of the two fundamental opposites: defeat/victory and order/disorder, resulting in four categories: comedy, romance, irony/satire and tragedy. No matter how paradoxical it may seem, it is the abovementioned entropy that can be considered as the initial order, and its disorder is achieved by attempts to establish directed movement. The ambivalence of archetypal categories and their interweaving is not uncommon in the narrative process. Therefore, the possibility of various interpretations of narrative trajectory will be discussed.
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在Lutosławski中也有一个故事:维托尔德Lutosławski第二交响曲第一乐章中的叙事原型
音乐中的叙事性很少与基于任意程序和音团使用的作品联系在一起。然而,可以证明的是,维托尔德·卢托斯劳斯基的《第二交响曲》的第一乐章展示了一组有意义的关系,这些关系后来被质疑并重新配置,因此至少满足了叙事学方法的一些条件。注意力集中在音高参数上,从这个意义上说,可以注意到,这个运动是建立在十二个音符的交替上的,聚集和对称的,全组合六和弦012678。这种描述暗示了不变性,缺乏定向运动,因为两个音调阵列都具有高水平的熵。尽管如此,有一个明确的努力,以实现一个有针对性的运动,作为程序用于组织音调,特别是,作为六和弦的处理的结果。本文将研究这一运动中的事件流是如何与神话体系(原型叙事类别)联系起来的。神话体系是由加拿大文学评论家诺斯罗普·弗莱(Northrop Frye)首先定义的,并由拜伦·阿尔门(Byron Almen)根据音乐叙事进行了调整。该系统是基于两个基本对立面的交集:失败/胜利和秩序/混乱,导致四类:喜剧,浪漫,反讽/讽刺和悲剧。无论看起来多么矛盾,上述熵都可以被认为是初始秩序,而它的无序是通过尝试建立定向运动来实现的。原型范畴的矛盾心理及其相互交织在叙事过程中并不少见。因此,本文将讨论对叙事轨迹的各种解释的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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15
审稿时长
4 weeks
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