Generating Time Optimal Trajectory from Predefined 4D waypoint Networks

K. Ahmed, K. Bousson
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引用次数: 2

Abstract

The main purpose of this paper is to develop a trajectory optimization method to generate optimal trajectories that minimize aircraft total trip time between the initial and final waypoint in predefined 4D waypoint networks. In this paper, the 4D waypoint networks only consist of waypoints for climb, cruise and descent approach without the take-off and landing approach phases. The time optimal trajectory is generated for three different lengths of flights (short, medium, and long-haul flight) for two different commercial aircraft and considering zero wind condition. The Results about the presented applications show that by flying a time optimal trajectory, which was found by applying a single source shortest path algorithm (Dijkstra’s algorithm), can lead to the reduction of average travel time by 2.6% with respect to the total trip time.
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从预定义的4D航路点网络生成时间最优轨迹
本文的主要目的是开发一种轨迹优化方法,在预定义的四维航点网络中生成最优轨迹,使飞机从初始航点到最终航点的总行程时间最小。在本文中,四维航点网络只包括爬升、巡航和下降进近的航点,不包括起飞和着陆进近阶段。在考虑零风条件下,对两种不同商用飞机的三种不同飞行长度(短程、中程和长途)生成时间最优轨迹。应用结果表明,采用单源最短路径算法(Dijkstra算法)优选出的时间最优轨迹,可使平均行程时间相对于总行程时间减少2.6%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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