Developing multimedia-based learning media on the digestive system using Adobe Flash Professional CS6 application for class XI

Muhammad Fakhrul Arifin, Aditya Rahman, Mila Ermila Hendriyani, Ika Rifqiawatia
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引用次数: 1

Abstract

This study aims to develop and test the feasibility of multimedia-based learning media for the concept of the human digestive system using Adobe Flash Professional CS6. This research and development (R&D) use the ADDIE development model. The development carried out in this study is limited to the 7th step, including problem identification, data collection, product design, design validation, design revision, product testing, and product revision. The subjects of this study were determined by using random sampling. Data collection was carried out by non-test techniques using interview guide sheets, validation questionnaires from media and material experts, and student response questionnaires. The results showed that the feasibility test of the product developed based on the material was in the excellent category of 91%. Furthermore, the results showed that the feasibility test of the product developed based on the assessment of media experts was feasible with 87.5%. User-based due diligence through limited trial also showed decent results with 97.7%. These results indicate that the multimedia-based learning media developed using Adobe Flash Professional CS6 is feasible for mass production after the final revision.
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本研究旨在利用Adobe Flash Professional CS6开发并测试基于多媒体的人体消化系统概念学习媒体的可行性。本研究与开发采用ADDIE开发模式。本研究进行的开发仅限于第7步,包括问题识别、数据收集、产品设计、设计验证、设计修订、产品测试和产品修订。本研究采用随机抽样的方法确定研究对象。数据收集采用非测试技术,使用访谈指南表、媒体和材料专家的验证性问卷以及学生回答问卷。结果表明,基于该材料开发的产品的可行性测试为91%的优良率。此外,结果表明,基于媒体专家评估开发的产品的可行性测试具有87.5%的可行性。基于用户的尽职调查通过有限的试验也显示了97.7%的不错的结果。这些结果表明,使用Adobe Flash Professional CS6开发的基于多媒体的学习媒体在最终修订后是可以批量生产的。
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发文量
19
审稿时长
18 weeks
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