Stormscapes: simulating cloud dynamics in the now

Torsten Hädrich, Milosz Makowski, Wojciech Palubicki, D. Banuti, S. Pirk, D. Michels
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引用次数: 9

Abstract

The complex interplay of a number of physical and meteorological phenomena makes simulating clouds a challenging and open research problem. We explore a physically accurate model for simulating clouds and the dynamics of their transitions. We propose first-principle formulations for computing buoyancy and air pressure that allow us to simulate the variations of atmospheric density and varying temperature gradients. Our simulation allows us to model various cloud types, such as cumulus, stratus, and stratoscumulus, and their realistic formations caused by changes in the atmosphere. Moreover, we are able to simulate large-scale cloud super cells – clusters of cumulonimbus formations – that are commonly present during thunderstorms. To enable the efficient exploration of these stormscapes, we propose a lightweight set of high-level parameters that allow us to intuitively explore cloud formations and dynamics. Our method allows us to simulate cloud formations of up to about 20 km × 20 km extents at interactive rates. We explore the capabilities of physically accurate and yet interactive cloud simulations by showing numerous examples and by coupling our model with atmosphere measurements of real-time weather services to simulate cloud formations in the now. Finally, we quantitatively assess our model with cloud fraction profiles, a common measure for comparing cloud types.
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风暴景观:模拟现在的云动力学
许多物理和气象现象之间复杂的相互作用使模拟云成为一个具有挑战性和开放性的研究问题。我们探索了一个物理上精确的模型来模拟云和它们的动态转换。我们提出了计算浮力和气压的第一性原理公式,使我们能够模拟大气密度和温度梯度的变化。我们的模拟使我们能够模拟各种云类型,如积云、层云和层积云,以及它们由大气变化引起的真实形成。此外,我们还能够模拟雷暴期间常见的大规模云超级单体——积雨云形成的集群。为了能够有效地探索这些风暴景观,我们提出了一组轻量级的高级参数,使我们能够直观地探索云的形成和动态。我们的方法允许我们以交互速率模拟大约20公里× 20公里范围内的云的形成。我们通过展示大量的例子,并通过将我们的模型与实时天气服务的大气测量相结合,来模拟现在的云形成,从而探索物理上精确的交互式云模拟的能力。最后,我们用云分数剖面定量地评估我们的模型,这是比较云类型的一种常用措施。
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