VIRTUAL 3D KINEMATIC HUMAN MODEL PROTOTYPE

D. Viziteu, A. Curteza, M. Avadanei
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Abstract

In the past several years, the application of 3D technologies in the textile and clothing design industry has considerably increased and become more accessible to designers and patternmakers. With digitisation in garment engineering and virtual prototype and modelling techniques becoming more mainstream, a new generation of virtual human models starts to develop to fulfil the demand for protective and functional products designed for specific athletes, such as climbers and mountaineers. We must base our work on an improved understanding of the behaviour of the musculoskeletal system to develop garment patterns that minimise discomfort and improve performance under dynamic body deformations and muscle contractions associated with specific movements. For this study, we explored the possibilities of using existing software packages for virtual prototyping based on human kinematic models for functional clothing.
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虚拟三维运动学人体模型原型
在过去的几年里,3D技术在纺织品和服装设计行业的应用已经大大增加,并且变得更容易被设计师和制版师使用。随着服装工程的数字化和虚拟原型和建模技术的发展,新一代虚拟人体模型开始发展,以满足为特定运动员(如登山者和登山者)设计的防护和功能性产品的需求。我们必须将我们的工作建立在对肌肉骨骼系统行为的更好理解的基础上,以开发服装模式,以最大限度地减少不适,并提高与特定运动相关的动态身体变形和肌肉收缩下的性能。在这项研究中,我们探索了使用现有软件包进行基于人体运动学模型的功能服装虚拟样机的可能性。
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