{"title":"Crossing a Virtual Divide: Wargaming as a Remote Teaching Tool","authors":"Benjamin Norwood Harris, S. Freeman","doi":"10.1017/S1049096523000045","DOIUrl":null,"url":null,"abstract":"ABSTRACT In Fall 2020, political science instructors at the Massachusetts Institute of Technology (MIT) and the Naval Postgraduate School (NPS) partnered to conduct a virtual-learning wargame centered on Taiwan. This article presents its design and execution along with the results from pre- and post-game surveys and interviews with the participants that were conducted to measure the achievement of its learning objectives. The game conduct and empirical results demonstrate two main findings. First, wargames are effective tools of active learning that aid in classroom instruction and grab the attention of students—even over Zoom—in a way that traditional methods of instruction do not. Second, wargames can bridge gaps between different fields. The MIT–NPS wargame tackled the civil–military divide by bringing together military officers at NPS and academics from MIT. These results show that wargaming holds promise as a bridge-building tool of instruction that can engage students, scholars, and practitioners in achieving positive learning outcomes.","PeriodicalId":48096,"journal":{"name":"Ps-Political Science & Politics","volume":"120 1","pages":"431 - 437"},"PeriodicalIF":2.2000,"publicationDate":"2023-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Ps-Political Science & Politics","FirstCategoryId":"90","ListUrlMain":"https://doi.org/10.1017/S1049096523000045","RegionNum":3,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"POLITICAL SCIENCE","Score":null,"Total":0}
引用次数: 0
Abstract
ABSTRACT In Fall 2020, political science instructors at the Massachusetts Institute of Technology (MIT) and the Naval Postgraduate School (NPS) partnered to conduct a virtual-learning wargame centered on Taiwan. This article presents its design and execution along with the results from pre- and post-game surveys and interviews with the participants that were conducted to measure the achievement of its learning objectives. The game conduct and empirical results demonstrate two main findings. First, wargames are effective tools of active learning that aid in classroom instruction and grab the attention of students—even over Zoom—in a way that traditional methods of instruction do not. Second, wargames can bridge gaps between different fields. The MIT–NPS wargame tackled the civil–military divide by bringing together military officers at NPS and academics from MIT. These results show that wargaming holds promise as a bridge-building tool of instruction that can engage students, scholars, and practitioners in achieving positive learning outcomes.
期刊介绍:
PS: Political Science & Politics provides critical analyses of contemporary political phenomena and is the journal of record for the discipline of political science reporting on research, teaching, and professional development. PS, begun in 1968, is the only quarterly professional news and commentary journal in the field and is the prime source of information on political scientists" achievements and professional concerns. PS: Political Science & Politics is sold ONLY as part of a joint subscription with American Political Science Review and Perspectives on Politics.