User feedback in the appstore: An empirical study

Dennis Pagano, W. Maalej
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引用次数: 481

Abstract

Application distribution platforms - or app stores - such as Google Play or Apple AppStore allow users to submit feedback in form of ratings and reviews to downloaded applications. In the last few years, these platforms have become very popular to both application developers and users. However, their real potential for and impact on requirements engineering processes are not yet well understood. This paper reports on an exploratory study, which analyzes over one million reviews from the Apple AppStore. We investigated how and when users provide feedback, inspected the feedback content, and analyzed its impact on the user community. We found that most of the feedback is provided shortly after new releases, with a quickly decreasing frequency over time. Reviews typically contain multiple topics, such as user experience, bug reports, and feature requests. The quality and constructiveness vary widely, from helpful advices and innovative ideas to insulting offenses. Feedback content has an impact on download numbers: positive messages usually lead to better ratings and vice versa. Negative feedback such as shortcomings is typically destructive and misses context details and user experience. We discuss our findings and their impact on software and requirements engineering teams.
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appstore中的用户反馈:一项实证研究
应用程序分发平台(或应用程序商店),如Google Play或Apple AppStore,允许用户以评分和评论的形式提交已下载应用程序的反馈。在过去几年中,这些平台在应用程序开发人员和用户中变得非常流行。然而,它们对需求工程过程的真正潜力和影响还没有被很好地理解。本文报告了一项探索性研究,该研究分析了来自苹果AppStore的100多万条评论。我们调查了用户如何以及何时提供反馈,检查了反馈内容,并分析了其对用户社区的影响。我们发现,大多数反馈都是在新版本发布后不久提供的,随着时间的推移,反馈的频率会迅速下降。评审通常包含多个主题,例如用户体验、bug报告和特性请求。从有益的建议和创新的想法到侮辱性的冒犯,这些内容的质量和建设性差别很大。反馈内容会对下载量产生影响:积极的信息通常会带来更高的评分,反之亦然。诸如缺点之类的负面反馈通常具有破坏性,并且忽略了上下文细节和用户体验。我们讨论我们的发现以及它们对软件和需求工程团队的影响。
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