The Circle

IF 2.2 1区 数学 Geometry & Topology Pub Date : 2019-01-01 DOI:10.36757/math-1-1-001
Mohammad Alkahtani
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引用次数: 0

Abstract

This article explain the basic property of the circle. It introduce an algorithm to draw the circle on digital devices using matrices which can be multiplied, added, and substrate very fast on GPU in parallel, algorithm added a precision for the real numbers calculation to be used for optimization and accuracy. The aim of this article is to explain that the use of drawing any circle is relative to the plane that it reside on and the plane might use any arbitrary measuring unit like meter, mile, inches,...etc. In addition, the plane location can be to other objects. TX-8-797-987 The Article can be found by this reference number in The United State Copyright Office.
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本文解释了圆的基本性质。介绍了一种在图形处理器上快速进行矩阵的乘法、加法和衬底运算,在数字设备上绘制圆的算法,该算法为实数计算增加了精度,用于优化和精确。这篇文章的目的是解释画任何圆的用途都是相对于它所在的平面的,平面可以使用任何任意的测量单位,如米、英里、英寸等。此外,平面位置还可以指向其他物体。这篇文章可以在美国版权局通过这个参考编号找到。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Geometry & Topology
Geometry & Topology 数学-数学
自引率
5.00%
发文量
34
期刊介绍: Geometry and Topology is a fully refereed journal covering all of geometry and topology, broadly understood. G&T is published in electronic and print formats by Mathematical Sciences Publishers. The purpose of Geometry & Topology is the advancement of mathematics. Editors evaluate submitted papers strictly on the basis of scientific merit, without regard to authors" nationality, country of residence, institutional affiliation, sex, ethnic origin, or political views.
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