An Overview of the MPEG Standard for Storage and Transport of Visual Volumetric Video-Based Coding

IF 1.3 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Frontiers in signal processing Pub Date : 2022-04-29 DOI:10.3389/frsip.2022.883943
Lauri Ilola, L. Kondrad, S. Schwarz, Ahmed Hamza
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引用次数: 2

Abstract

The increasing popularity of virtual, augmented, and mixed reality (VR/AR/MR) applications is driving the media industry to explore the creation and delivery of new immersive experiences. One of the trends is volumetric video, which allows users to explore content unconstrained by the traditional two-dimensional window of director’s view. The ISO/IEC joint technical committee 1 subcommittee 29, better known as the Moving Pictures Experts Group (MPEG), has recently finalized a group of standards, under the umbrella of Visual Volumetric Video-based Coding (V3C). These standards aim to efficiently code, store, and transport immersive content with 6 degrees of freedom. The V3C family of standards currently consists of three documents: 1) ISO/IEC 23090-5 defines the generic concepts of volumetric video-based coding and its application to dynamic point cloud data; 2) ISO/IEC 23090-12 specifies another application that enables compression of volumetric video content captured by multiple cameras; and 3) ISO/IEC 23090-10 describes how to store and deliver V3C compressed volumetric video content. Each standard leverages the capabilities of traditional 2D video coding and delivery solutions, allowing for re-use of existing infrastructures which facilitates fast deployment of volumetric video. This article provides an overview of the generic concepts of V3C, as defined in ISO/IEC 23090-5. Furthermore, it describes V3C carriage related functionalities specified in ISO/IEC 23090-10 and offers best practices for the community with respect to storage and delivery of volumetric video.
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基于视觉体积视频编码的存储和传输MPEG标准概述
虚拟、增强和混合现实(VR/AR/MR)应用的日益普及正在推动媒体行业探索新的沉浸式体验的创造和交付。其中一个趋势是体积视频,它允许用户探索不受传统二维窗口的约束的内容。ISO/IEC联合技术委员会第29小组委员会,更广为人知的名称是运动图像专家组(MPEG),最近在基于视觉体积的视频编码(V3C)的框架下完成了一组标准。这些标准旨在以6个自由度高效地编码、存储和传输沉浸式内容。V3C系列标准目前由三个文件组成:1)ISO/IEC 23090-5定义了基于体积视频编码的一般概念及其在动态点云数据中的应用;2) ISO/IEC 23090-12规定了另一种应用,可以压缩由多个摄像机捕获的体积视频内容;3) ISO/IEC 23090-10描述了如何存储和传输V3C压缩体积视频内容。每个标准都利用了传统2D视频编码和传输解决方案的功能,允许重用现有的基础设施,从而促进了体积视频的快速部署。本文概述了ISO/IEC 23090-5中定义的V3C的一般概念。此外,它还描述了ISO/IEC 23090-10中规定的V3C传输相关功能,并为社区提供了关于容量视频存储和传输的最佳实践。
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