{"title":"COKO III and the future of inter-snap judgment communication","authors":"E. W. Kozdrowicki, Dennis W. Cooper","doi":"10.1145/800192.805706","DOIUrl":null,"url":null,"abstract":"A grandmaster usually spends a lifetime collecting knowledge or information about the game. Some of this knowledge is given to COKO in the form of a 12,000 line FORTRAN program. Using this knowledge COKO plays very poorly but at the super rate of approximately one move/sec. The use of a brute force selective tree searching procedure yields an order of magnitude improvement in performance at the standard rate of 3 min./move. Perhaps three orders of magnitude additional improvement is needed to defeat the world champion, a gap which must be bridged, if ever, by programming more chess knowledge into the machine. In addition “inter-snap judgment communication” is described as a natural, powerful procedure frequently used by humans to guide their selective search and as a point of emphasis for future development.","PeriodicalId":72321,"journal":{"name":"ASSETS. Annual ACM Conference on Assistive Technologies","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"1973-08-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ASSETS. Annual ACM Conference on Assistive Technologies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/800192.805706","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
A grandmaster usually spends a lifetime collecting knowledge or information about the game. Some of this knowledge is given to COKO in the form of a 12,000 line FORTRAN program. Using this knowledge COKO plays very poorly but at the super rate of approximately one move/sec. The use of a brute force selective tree searching procedure yields an order of magnitude improvement in performance at the standard rate of 3 min./move. Perhaps three orders of magnitude additional improvement is needed to defeat the world champion, a gap which must be bridged, if ever, by programming more chess knowledge into the machine. In addition “inter-snap judgment communication” is described as a natural, powerful procedure frequently used by humans to guide their selective search and as a point of emphasis for future development.