Characterizing Finger Pitch and Roll Orientation During Atomic Touch Actions

Alix Goguey, Géry Casiez, Daniel Vogel, C. Gutwin
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引用次数: 12

Abstract

Atomic interactions in touch interfaces, like tap, drag, and flick, are well understood in terms of interaction design, but less is known about their physical performance characteristics. We carried out a study to gather baseline data about finger pitch and roll orientation during atomic touch input actions. Our results show differences in orientation and range for different fingers, hands, and actions, and we analyse the effect of tablet angle. Our data provides designers and researchers with a new resource to better understand what interactions are possible in different settings ( e.g. when using the left or right hand), to design novel interaction techniques that use orientation as input (e.g. using finger tilt as an implicit mode), and to determine whether new sensing techniques are feasible (e.g. using fingerprints for identifying specific finger touches).
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表征手指的俯仰和滚动方向在原子触摸行动
触摸界面中的原子交互,如点击、拖动和轻弹,在交互设计方面得到了很好的理解,但对它们的物理性能特征却知之甚少。我们进行了一项研究,以收集在原子触摸输入动作中手指俯仰和滚动方向的基线数据。我们的研究结果显示了不同手指、手和动作的方向和范围的差异,并分析了平板角度的影响。我们的数据为设计师和研究人员提供了新的资源,以更好地理解在不同设置下(例如,当使用左手或右手时)可能发生的交互,设计以方向为输入的新型交互技术(例如,使用手指倾斜作为隐含模式),并确定新的传感技术是否可行(例如,使用指纹识别特定的手指触摸)。
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