Design and Development of Spinning Bike Game Based on VR Technology

Xiong Chuan, Zhu Dandan, Peng Ziming
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Abstract

Virtual reality technology can provide a concurrent and multi-sensory interaction between humans and computers, enhancing the immersion, realism and fun in the process of human-computer interaction. The introduction of virtual reality technology into the design and development of fitness games can change the deficiencies of traditional fitness games such as low dimensionality, boringness, and low substitution. It makes the fitness process interesting and efficient. This article takes a VR spinning bike game designed and developed based on the Unity3D platform as an example to explore the application of VR technology in the fitness game industry.
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基于VR技术的动感单车游戏设计与开发
虚拟现实技术可以提供人与计算机并行的多感官交互,增强人机交互过程中的沉浸感、真实感和趣味性。将虚拟现实技术引入健身游戏的设计与开发中,可以改变传统健身游戏低维度、无聊、低替代等不足。它使健身过程变得有趣和高效。本文以基于Unity3D平台设计开发的VR动感单车游戏为例,探索VR技术在健身游戏行业中的应用。
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