Non-recursive make considered harmful: build systems at scale

A. Mokhov, Neil Mitchell, S. Jones, S. Marlow
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引用次数: 12

Abstract

Most build systems start small and simple, but over time grow into hairy monsters that few dare to touch. As we demonstrate in this paper, there are a few issues that cause build systems major scalability challenges, and many pervasively used build systems (e.g. Make) do not scale well. This paper presents a solution to the challenges we identify. We use functional programming to design abstractions for build systems, and implement them on top of the Shake library, which allows us to describe build rules and dependencies. To substantiate our claims, we engineer a new build system for the Glasgow Haskell Compiler. The result is more scalable, faster, and spectacularly more maintainable than its Make-based predecessor.
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非递归被认为是有害的:大规模构建系统
大多数构建系统一开始都很小,很简单,但随着时间的推移,会发展成很少有人敢碰的毛茸茸的怪物。正如我们在本文中所演示的那样,有一些问题会导致构建系统的主要可伸缩性挑战,并且许多普遍使用的构建系统(例如Make)不能很好地伸缩。本文提出了一个解决方案,我们确定的挑战。我们使用函数式编程来设计构建系统的抽象,并在Shake库之上实现它们,它允许我们描述构建规则和依赖关系。为了证实我们的说法,我们为格拉斯哥Haskell编译器设计了一个新的构建系统。其结果是比基于make的前身具有更高的可伸缩性、更快的速度和惊人的可维护性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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