The Potential Disconnect between Time Perception and Immersion: Effects of Music on VR Player Experience

Katja Rogers, Maximilian Milo, M. Weber, L. Nacke
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引用次数: 13

Abstract

How much music contributes to player experience (PX) in virtual reality (VR) games remains unclear in the games user research literature. A core factor of PX in VR games that has not been studied before (in relation to audio or otherwise) is time perception. Thus, we provide the first empirical exploration of how music affects time perception in a VR game. In a user study (N=64), we investigated the effects of music on PX and time perception (operationalized as retrospective time estimation). Participants retrospectively perceived time to pass significantly quicker in the VR game when music was present, but reported no difference in PX components, including immersion. This contributes to ongoing discourse on the surprising lack of music effects in VR games. Moreover, our results highlight the need to re-conceptualize our understanding of the relationship between time perception and immersion in games.
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时间感知和沉浸感之间的潜在脱节:音乐对VR玩家体验的影响
在游戏用户研究文献中,音乐对虚拟现实(VR)游戏中的玩家体验(PX)有多大贡献尚不清楚。VR游戏中PX的一个核心因素(与音频或其他方面有关)是时间感知。因此,我们提供了音乐如何影响VR游戏中的时间感知的第一个实证探索。在一项用户研究(N=64)中,我们调查了音乐对PX和时间感知的影响(以回顾性时间估计的方式运作)。在VR游戏中,当有音乐出现时,参与者回顾性地感觉时间过得快得多,但在PX组成部分(包括沉浸感)上没有差异。这也促成了关于VR游戏中音乐效果缺失的讨论。此外,我们的研究结果强调了重新定义我们对游戏中时间感知和沉浸感之间关系的理解的必要性。
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