A Cooperative Game-Theoretic Model in Cloud Storage Auditing

IF 0.5 4区 计算机科学 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Journal of Information Science and Engineering Pub Date : 2020-01-01 DOI:10.6688/JISE.20200136(1).0008
Chung-Yi Lin, Wen-Guey Tzeng
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Abstract

In the traditional cloud storage auditing, users individually audit the cloud storage provider (CSP). However, users may pay the redundant auditing cost when they have similar auditing results. For example, a lot of users may get fail results when the CSP’s service occurs accidents. In the worst case, the overall auditing cost is linearly increasing with the number of users. We propose a cooperative auditing model to let user share their auditing results in a friendship-based social network so that their overall auditing cost can be reduced. Furthermore, we design an auditing coalition game based on cooperative game theory, where not only users’ individual interest but their entire benefit is considered. We present two algorithms to find out an optimal way of forming auditing coalitions. The first algorithm determines an optimal coalition in one iteration. In the second algorithm, after iteratively adjusting users’ trust relationships, users may change to join another coalition if they receive wrong auditing results.
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云存储审计中的合作博弈论模型
在传统的云存储审计中,用户单独对CSP (cloud storage provider)进行审计。但是,当审计结果相似时,用户可能会支付冗余的审计成本。例如,当CSP的服务发生事故时,很多用户可能会得到失败的结果。在最坏的情况下,总体审计成本随着用户数量线性增加。我们提出了一种合作审计模型,让用户在基于友谊的社交网络中分享他们的审计结果,从而降低他们的总体审计成本。在此基础上,基于合作博弈论设计了一个审计联盟博弈,既考虑用户的个人利益,又考虑用户的整体利益。我们提出了两种算法来寻找形成审计联盟的最佳方式。第一种算法在一次迭代中确定最优联盟。在第二种算法中,在迭代调整用户的信任关系后,如果用户收到错误的审计结果,可能会改变加入另一个联盟。
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来源期刊
Journal of Information Science and Engineering
Journal of Information Science and Engineering 工程技术-计算机:信息系统
CiteScore
2.00
自引率
0.00%
发文量
4
审稿时长
8 months
期刊介绍: The Journal of Information Science and Engineering is dedicated to the dissemination of information on computer science, computer engineering, and computer systems. This journal encourages articles on original research in the areas of computer hardware, software, man-machine interface, theory and applications. tutorial papers in the above-mentioned areas, and state-of-the-art papers on various aspects of computer systems and applications.
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