Reflection Removal for Large-Scale 3D Point Clouds

J. Yun, Jae-Young Sim
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引用次数: 10

Abstract

Large-scale 3D point clouds (LS3DPCs) captured by terrestrial LiDAR scanners often exhibit reflection artifacts by glasses, which degrade the performance of related computer vision techniques. In this paper, we propose an efficient reflection removal algorithm for LS3DPCs. We first partition the unit sphere into local surface patches which are then classified into the ordinary patches and the glass patches according to the number of echo pulses from emitted laser pulses. Then we estimate the glass region of dominant reflection artifacts by measuring the reliability. We also detect and remove the virtual points using the conditions of the reflection symmetry and the geometric similarity. We test the performance of the proposed algorithm on LS3DPCs capturing real-world outdoor scenes, and show that the proposed algorithm estimates valid glass regions faithfully and removes the virtual points caused by reflection artifacts successfully.
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大规模3D点云的反射去除
地面激光雷达扫描仪捕获的大规模3D点云(ls3dpc)通常会出现眼镜反射伪影,从而降低了相关计算机视觉技术的性能。本文提出了一种有效的LS3DPCs反射去除算法。首先将单位球体划分为局部表面斑块,然后根据激光脉冲的回波脉冲数将其划分为普通斑块和玻璃斑块。然后通过测量可靠性来估计主反射伪影的玻璃区域。利用反射对称和几何相似条件检测和去除虚点。我们在捕捉真实室外场景的ls3dpc上测试了该算法的性能,结果表明,该算法能够真实地估计有效的玻璃区域,并成功地消除了反射伪影引起的虚拟点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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