Group-Delay Aware Task Offloading with Service Replication for Scalable Mobile Edge Computing

Shimaa A. Mohamed, Sameh Sorour, H. Hassanein
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引用次数: 4

Abstract

A rapid increase has been lately noticed in the number of individual and groups of users offloading independent and inter-related computational tasks to mobile edge computing (MEC) servers, thus overloading them and increasing risks of service interruptions. In response to this issue, reactive service replication has been suggested to enable individual and groups of users to access services on remote edge servers, thus guaranteeing system scalability. In this paper, we propose a task offloading and service replication scheme on local and remote MEC servers, which minimizes the response time of all users while satisfying the delay requirements of user groups involved in same traffic-heavy and/or multimedia-intense applications (e.g., online gaming, multimedia conferencing, augmenting reality). We formulate the problem as an integer non-linear problem, and solve it using numerical solvers. We then compare the performance of our optimized solution with distance-based and resource-based greedy approaches. Simulation results show that our optimized solution can achieve up to 14% and 13% performance gains in comparison to these two greedy approaches, respectively.
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基于服务复制的可扩展移动边缘计算组延迟感知任务卸载
最近,人们注意到个人和用户群体将独立和相互关联的计算任务卸载到移动边缘计算(MEC)服务器的数量迅速增加,从而使它们过载并增加了服务中断的风险。针对这个问题,建议使用响应式服务复制,使个人和用户组能够访问远程边缘服务器上的服务,从而保证系统的可扩展性。在本文中,我们提出了一种在本地和远程MEC服务器上的任务卸载和服务复制方案,该方案最大限度地减少了所有用户的响应时间,同时满足了涉及相同流量和/或多媒体密集型应用(例如,在线游戏,多媒体会议,增强现实)的用户组的延迟要求。我们将该问题表述为一个整数非线性问题,并使用数值求解器进行求解。然后,我们将优化后的解决方案的性能与基于距离和基于资源的贪婪方法进行比较。仿真结果表明,与这两种贪心方法相比,我们的优化方案可以分别获得14%和13%的性能提升。
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