Pragmatic variables in role-play design for the context validity of assessing interactional competence

IF 0.1 Q4 LINGUISTICS Studies in Language Assessment Pub Date : 2020-01-01 DOI:10.58379/czpw6475
S. Youn
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引用次数: 2

Abstract

Assessment task design influences the elicitation of targeted linguistic and communicative demands by creating the conditions under which the task is performed. Through the task design, plausible language use contexts are also created. In this study, I examined the role of pragmatic variables in role-play design to ensure the context validity of assessment of interactional competence. Using conversation analysis (CA), I qualitatively analyzed high-level L2 English learners’ performances elicited from five role-plays that measure pragmatic abilities in interaction. I examined how the learners oriented to the pragmatic variables embedded in the role-plays. The elicited role-play performances shared action sequences (e.g., opening) and generic interactional features. However, the learners utilized sequential organizations and grammatical resources differently to accomplish context-specific actions. For example, the length of turns tended to be longer and sequential organizations were more extended when the learners were engaged in the role-plays of formal pragmatic functions with an interlocutor with more social distance. The learners utilized diverse grammatical formats in a non-uniform manner specific to sequential positions of pragmatic actions. I discuss the importance of assessment task design for context validity and eliciting evidence of interactional competence. Further, I argue how CA’s analytical attention to real-time details of interaction captures the evidence of interactional competence.
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角色扮演设计中的语用变量对互动能力情境效度的影响
评估任务设计通过创造任务执行的条件来影响目标语言和交际需求的激发。通过任务设计,创造出合理的语言使用语境。在本研究中,我考察了语用变量在角色扮演设计中的作用,以确保互动能力评估的情境效度。使用会话分析(CA),我定性地分析了高水平二语英语学习者从五个角色扮演中获得的表现,这些角色扮演衡量了他们在互动中的语用能力。我研究了学习者如何适应角色扮演中嵌入的语用变量。引出的角色扮演表演共享动作序列(例如,开场)和一般的交互功能。然而,学习者使用顺序组织和语法资源的方式不同,以完成上下文特定的动作。例如,当学习者与社会距离较远的对话者进行正式语用功能的角色扮演时,学习者的回合长度往往更长,顺序组织也更扩展。学习者根据语用动作的顺序,以不统一的方式使用不同的语法格式。本文讨论了评估任务设计对情境效度和互动能力证据的重要性。此外,我还讨论了CA对交互实时细节的分析性关注如何捕捉到交互能力的证据。
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