NeuralMLS: Geometry-Aware Control Point Deformation

Meitar Shechter, R. Hanocka, G. Metzer, R. Giryes, D. Cohen-Or
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引用次数: 3

Abstract

We introduce NeuralMLS, a space-based deformation technique, guided by a set of displaced control points. We leverage the power of neural networks to inject the underlying shape geometry into the deformation parameters. The goal of our technique is to enable a realistic and intuitive shape deformation. Our method is built upon moving least-squares (MLS), since it minimizes a weighted sum of the given control point displacements. Traditionally, the influence of each control point on every point in space (i.e., the weighting function) is defined using inverse distance heuristics. In this work, we opt to learn the weighting function, by training a neural network on the control points from a single input shape, and exploit the innate smoothness of neural networks. Our geometry-aware control point deformation is agnostic to the surface representation and quality; it can be applied to point clouds or meshes, including non-manifold and disconnected surface soups. We show that our technique facilitates intuitive piecewise smooth deformations, which are well suited for manufactured objects. We show the advantages of our approach compared to existing surface and space-based deformation techniques, both quantitatively and qualitatively.
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NeuralMLS:几何感知控制点变形
我们介绍了一种基于空间的变形技术NeuralMLS,它由一组位移控制点引导。我们利用神经网络的力量将底层几何形状注入到变形参数中。我们技术的目标是实现现实和直观的形状变形。我们的方法建立在移动最小二乘(MLS)的基础上,因为它最小化了给定控制点位移的加权和。传统上,每个控制点对空间中每个点的影响(即权重函数)是使用逆距离启发式定义的。在这项工作中,我们选择通过在单个输入形状的控制点上训练神经网络来学习加权函数,并利用神经网络固有的平滑性。我们的几何感知控制点变形与表面表示和质量无关;它可以应用于点云或网格,包括非流形和不连接的表面汤。我们表明,我们的技术促进直观的分段平滑变形,这是非常适合制造对象。我们展示了与现有的基于表面和空间的变形技术相比,我们的方法在定量和定性方面的优势。
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