Inter-entry selection control mechanisms: Implementation and evaluation

Carole M. McNamee, William A. Crow
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引用次数: 4

Abstract

Inter-process communication is achieved in many concurrent programming languages through message entries. Many of these languages contain inter-entry selection constructs allowing a process to selectively choose one of a group of message entries to service. Generally, this selection process is handled non-deterministically. To enable a degree of control over this selection, limited inter-entry selection control mechanisms are available in several of these languages. This paper reviews the need for more expressive inter-entry selection control mechanisms and details the design and implementation of two such control mechanisms—static and dynamic preferences. These implementations of static and dynamic preferences, SRps and SRpd respectively, are extensions of the SR concurrent programming language. In both implementations, the use of preferences is optional, and thus, the overhead associated with their use is incurred only when their use is necessary. Finally, this paper describes the performance of these implementations on several classical synchronization problems. For tests run in a shared memory environment the results show that there is substantial cost associated with the preference implementations. However, the results of the distributed environment tests illustrate that the incremental cost of adding preferences is small and often not discernable when the overhead costs associated with communications across a network are considered.

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内部选择控制机制:实施与评价
在许多并发编程语言中,进程间通信是通过消息条目实现的。这些语言中的许多都包含条目间选择构造,允许流程有选择地从一组消息条目中选择要服务的条目之一。一般来说,这个选择过程是不确定的。为了对这种选择进行一定程度的控制,这些语言中有几种提供了有限的入口间选择控制机制。本文回顾了对更具表现力的入口间选择控制机制的需求,并详细介绍了两种控制机制——静态偏好和动态偏好的设计和实现。这些静态和动态首选项的实现(分别是srp和SRpd)是SR并发编程语言的扩展。在这两种实现中,首选项的使用都是可选的,因此,与使用首选项相关的开销仅在必要时才会产生。最后,本文描述了这些实现在几个经典同步问题上的性能。对于在共享内存环境中运行的测试,结果表明与首选项实现相关的成本很大。然而,分布式环境测试的结果表明,添加首选项的增量成本很小,当考虑到与跨网络通信相关的开销成本时,通常无法察觉。
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