Doctrine based multi-resolution HLA distributed simulation

R. L. Paul, Raul Ceretta Nunes, Vanderlan D. Oliveira, Diogo Kunde
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引用次数: 1

Abstract

In distributed simulation, the purpose of multi-resolution methods is to allow simulation integration getting consistent views of different resolutions. In these methods, challenges in the treatment of aggregation and disaggregation can be found, such as synchronization of events and objects, and data reliability when occurs a change of resolution. Doctrines are the basis for operations involving different resources (human and material) with different roles to succeed in operation, and multi-resolution in distributed simulation can take advantage of this factor to ensure the reliability of aggregation and disaggregation processes. The aim of this paper is to propose a new strategy for treatment of multi-resolution, which builds converting rules from doctrine dynamic rules. The multi-resolution converter uses dynamic rules to describe aspects of the doctrine in the aggregation and disaggregation processes, increasing the reliability of multi-resolution distributed simulations. This strategy was implemented on a High Level Architecture (HLA) federation with virtual and constructive Commercial Off- The-Shelf (COTS) simulators. The experiments showed the flexibility of this strategy on managing different doctrines.
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基于原理的HLA多分辨率分布式仿真
在分布式仿真中,多分辨率方法的目的是允许仿真集成获得不同分辨率的一致视图。在这些方法中,可以发现在处理聚合和分解方面的挑战,例如事件和对象的同步,以及发生分辨率变化时的数据可靠性。学说是涉及不同资源(人力和物力)、具有不同作用的作战行动取得成功的基础,分布式仿真中的多分辨率可以利用这一因素来保证聚合和分解过程的可靠性。本文的目的是提出一种新的多分辨率处理策略,即由条理性动态规则构建转换规则。多分辨率转换器在聚合和分解过程中使用动态规则来描述理论的各个方面,提高了多分辨率分布式仿真的可靠性。该策略是在一个具有虚拟和建设性商业现成(COTS)模拟器的高级体系结构(HLA)联盟上实现的。实验表明,这种策略在处理不同学说时具有灵活性。
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