Robust real-time transmission of scalable multimedia for heterogeneous client bandwidths

Longshe Huo , Wen Gao , Qingming Huang
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引用次数: 3

Abstract

For robust real-time transmission of scalable image and video data over packet-loss networks, a commonly used approach is FEC-based multiple description coding, which protects a scalable bitstream with a fixed number of packets of equal length. In this paper, by considering the problem of applying this approach of multicasting a source to a collection of clients with heterogeneous bandwidths, we propose a novel technique that changes packet length but fixes packet number. In one scenario where different clients access the server via separate links, we study the sensitivity of an optimal solution to the change of packet length, and propose a local search procedure which refines the already computed optimal solutions for other bandwidths. Compared to the scheme that computes an optimal solution individually for each bandwidth, this procedure can achieve comparable performance, however with quite lower time complexity, thus can be used in real-time applications. In another scenario where many clients share a bottleneck link, we present an embedded packetization framework for layered multiple description coding, in which even simple methods with low complexities can achieve good performance. We also propose a local search algorithm to optimize the weighted average performance in case of two layers, and a fast heuristic algorithm which can achieve very good performance tradeoff among all clients in case of more than two layers.

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在异构客户端带宽下实现可扩展多媒体的鲁棒实时传输
为了在丢包网络上实现可扩展图像和视频数据的鲁棒实时传输,一种常用的方法是基于fec的多重描述编码,它保护具有固定数量等长度数据包的可扩展比特流。在本文中,通过考虑将这种方法应用于具有异构带宽的客户端集合的问题,我们提出了一种改变数据包长度但固定数据包数量的新技术。在一个不同的客户端通过单独的链路访问服务器的场景中,我们研究了最优解对数据包长度变化的敏感性,并提出了一个局部搜索过程,该过程对已经计算的其他带宽的最优解进行了改进。与针对每个带宽单独计算最优解的方案相比,该方法可以获得相当的性能,但时间复杂度较低,因此可以用于实时应用。在另一种客户端共享瓶颈链路的场景中,我们提出了一种用于分层多描述编码的嵌入式分组框架,在该框架中,即使是简单的低复杂度方法也可以获得良好的性能。我们还提出了一种局部搜索算法来优化两层情况下的加权平均性能,以及一种快速启发式算法,该算法在两层以上的情况下可以在所有客户端之间实现很好的性能权衡。
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