Robot Competition to Evaluate Guidance Skill for General Users in VR Environment

T. Inamura, Y. Mizuchi
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引用次数: 5

Abstract

Robot competition such as RoboCup@Home is one of the most effective ways to evaluate the performance of human-robot interaction; however, it takes a lot of costs for real robot maintenance and the practice of evaluation sessions. We have proposed a simulation software to evaluate human-robot interaction in daily life environment based on immersive virtual reality. In this paper, we design a task named ‘human navigation’ in which the evaluation requires a subjective impression by the users. Through a substantiative experiment, we confirmed that the proposed task and system reduced the cost for the practice of the competition.
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VR环境下普通用户引导技能评估机器人竞赛
机器人竞赛(如RoboCup@Home)是评估人机交互性能的最有效途径之一;然而,真实的机器人维护和评估会话的实践需要花费大量的成本。我们提出了一种基于沉浸式虚拟现实的日常生活环境人机交互仿真软件。在本文中,我们设计了一个名为“人类导航”的任务,其中评估需要用户的主观印象。通过实证实验,我们证实了所提出的任务和系统降低了竞赛实践的成本。
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