Impact of Games and Online Activities on Students with Learning Disabilities in Improving Visual Perception and Maintaining Vision Power

Yazan Shaher Mahafza
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Abstract

The study aimed to identify the impact of games and electronic activities in improving visual perception in students with learning disabilities using the descriptive survey curriculum study.   The study members are from the entire community of 160 teachers and a teacher of doctors with learning disabilities of education directorates in The Province of Oman.  The results showed that the level of impact of games and electronic activities in improving visual perception in students with learning difficulties has come with an average result. The average arithmetic of the total degree (3.66), as well as the results, showed statistically significant differences in the impact of the sex variable and for females, the effect of the variable scientific qualification, and for the benefit of the bachelor. The impact of the variable years of experience and in favor of experience from (5years to 10 years) and the effect of the variable method of teaching came in favor of the electronic method.
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游戏和网络活动对学习障碍学生视觉知觉改善和视力维持的影响
本研究采用描述性调查课程研究的方法,探讨游戏和电子活动对学习障碍学生视觉感知能力的影响。研究成员来自整个社区的160名教师和阿曼省教育局的一名有学习障碍的医生教师。结果显示,游戏和电子活动在改善有学习困难的学生的视觉感知方面的影响水平达到了平均水平。总学位的平均算法(3.66)以及结果显示,性别变量的影响和对女性的影响,变量科学资格的影响,以及对学士的好处具有统计学意义。影响变量的经验年限和经验从(5年到10年)和影响变量的教学方法都倾向于电子方法。
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CiteScore
1.70
自引率
0.00%
发文量
21
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