Learning to be unpredictable: an experimental study

Arijit Mukherji, D. Runkle
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引用次数: 4

Abstract

This study tests experimentally whether the ability of subjects to play a noncooperative game's mixed-strategy equilibrium (to make their play unpredictable) is affected by how much information subjects have about the structure of the game. Subjects played the mixed-strategy equilibrium when they had all the information about other players' payoffs and actions, but not otherwise. Previous research has shown that players of a game can play a mixed-strategy equilibrium if they observe the actions of all players and use sophisticated Bayesian learning to infer the likely payoffs to other players. The result of this study suggests that the subjects in our experiments did not use sophisticated Bayesian learning. The result also suggests that economists should be careful about assuming in their models that people can easily infer everyone else's payoffs.
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学会不可预测:一项实验性研究
本研究通过实验测试了受试者在非合作游戏中混合策略均衡(使他们的游戏不可预测)的能力是否受到受试者对游戏结构信息的多少的影响。当受试者知道其他参与者的收益和行动的所有信息时,他们会玩混合策略均衡,而不是其他情况。先前的研究表明,如果游戏玩家观察所有玩家的行为,并使用复杂的贝叶斯学习来推断其他玩家可能获得的回报,他们就可以实现混合策略均衡。本研究的结果表明,我们的实验对象没有使用复杂的贝叶斯学习。这一结果还表明,经济学家应该谨慎对待在他们的模型中假设人们可以轻易推断出其他人的收益。
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