Safe Driving Mobile Application using Gamification

Platon Dimitriadis, Nikos Dimokas, Petros Karvelis
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引用次数: 1

Abstract

Gamification has gained significant attention in the last decade, since nowadays developments and modern applications need to motivate and engage users. Gamification is the attempt to build systems and applications by adding game like elements and game principles. The concept of gamification has become very popular in educational contexts, since many applications and systems have been designed and developed in the educational area where supporting and retaining engagement is of great importance. The proposed mobile application is a game that tries to educate the user in safe driving concepts. Educating people on good driving practices is a necessity since, despite we drive safer cars on safer roads, the number of accidents and fatalities is still high. The application implements the most significant scenarios of road traffic accidents according to the Hellenic Statistical Authority and provides rewards to users who follow and apply good safe driving practices. The application is realized as a game of emergence where a small number of safe driving rules are combined and produce large number of variation while the content generation is implemented according to procedural content generation technique.
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使用游戏化的安全驾驶移动应用程序
在过去十年中,游戏化获得了极大的关注,因为现在的开发和现代应用需要激励和吸引用户。游戏化是指通过添加游戏元素和游戏原则来构建系统和应用程序。游戏化的概念在教育环境中变得非常流行,因为许多应用程序和系统都是在教育领域设计和开发的,支持和保持用户粘性是非常重要的。这款手机应用程序是一款旨在教育用户安全驾驶概念的游戏。教育人们良好的驾驶习惯是必要的,因为尽管我们在更安全的道路上驾驶更安全的汽车,但事故和死亡人数仍然很高。该应用程序根据希腊统计机构实现了最重要的道路交通事故场景,并为遵循和应用良好安全驾驶实践的用户提供奖励。本应用是将少量安全驾驶规则组合产生大量变异的突现游戏,内容生成采用程序化内容生成技术实现。
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