Digital games, literacy and language learning in L1 and L2

IF 1 Q3 EDUCATION & EDUCATIONAL RESEARCH L1 Educational Studies in Language and Literature Pub Date : 2022-07-13 DOI:10.21248/l1esll.2022.22.2.363
Thorkild Hanghøj, K. Kabel, S. Jensen
{"title":"Digital games, literacy and language learning in L1 and L2","authors":"Thorkild Hanghøj, K. Kabel, S. Jensen","doi":"10.21248/l1esll.2022.22.2.363","DOIUrl":null,"url":null,"abstract":"In this comparative systematic review, we analyse how the use of digital games inside and outside school settings might support primary and secondary students’ literacy and language learning in relation to first language (L1) and second language (L2) educational contexts. Our findings indicate widely different patterns from utilising diverse game aspects, theories, and research methodologies in relation to the two different subject areas, which show that they are less convergent than what often is suggested in research that compares the two subjects in a globalised world. The L1 studies indicate positive findings with mainly commercial games in relation to writing, multimodal production, critical literacy, and, partly, to reading. The L2 studies report positive findings with educational games in relation to the investigated language skills (vocabulary, reading, and writing), though with an increasing number of studies conducted in out-of-school settings examining commercial gaming practices. We discuss the findings from the two K-12 subjects using a cross-disciplinary perspective, and we suggest directions for future research.","PeriodicalId":43406,"journal":{"name":"L1 Educational Studies in Language and Literature","volume":"410 1","pages":""},"PeriodicalIF":1.0000,"publicationDate":"2022-07-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"L1 Educational Studies in Language and Literature","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.21248/l1esll.2022.22.2.363","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 0

Abstract

In this comparative systematic review, we analyse how the use of digital games inside and outside school settings might support primary and secondary students’ literacy and language learning in relation to first language (L1) and second language (L2) educational contexts. Our findings indicate widely different patterns from utilising diverse game aspects, theories, and research methodologies in relation to the two different subject areas, which show that they are less convergent than what often is suggested in research that compares the two subjects in a globalised world. The L1 studies indicate positive findings with mainly commercial games in relation to writing, multimodal production, critical literacy, and, partly, to reading. The L2 studies report positive findings with educational games in relation to the investigated language skills (vocabulary, reading, and writing), though with an increasing number of studies conducted in out-of-school settings examining commercial gaming practices. We discuss the findings from the two K-12 subjects using a cross-disciplinary perspective, and we suggest directions for future research.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
数字游戏,读写能力和语言学习在L1和L2
在这篇比较系统的综述中,我们分析了在学校内外使用数字游戏如何支持小学生和中学生在第一语言(L1)和第二语言(L2)教育背景下的读写能力和语言学习。我们的研究结果表明,与两个不同主题领域相关的不同游戏方面、理论和研究方法的使用模式存在很大差异,这表明它们并不像在全球化世界中比较两个主题的研究中经常提出的那样趋同。L1研究表明,主要商业游戏与写作、多模式生产、批判性素养以及部分阅读有关。L2研究报告了教育性游戏与所调查的语言技能(词汇、阅读和写作)相关的积极结果,尽管越来越多的研究在校外环境中进行了商业游戏实践。我们从跨学科的角度讨论了两个K-12科目的研究结果,并提出了未来研究的方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
L1 Educational Studies in Language and Literature
L1 Educational Studies in Language and Literature EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
2.00
自引率
0.00%
发文量
0
期刊最新文献
Writing to Learn History: An Instructional Design Study High school students’ attentional stance, modes of reading engagement, and self-insight during literary reading Developing the “Language Profile Test” for Greek Students aged 11-15 Years. Strategies for Expository and Literary Texts Separating the relevant from the irrelevant: Factors influencing L1 student teachers’ ability to discern (ir)relevant arguments in time-pressured grammatical discussions
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1