Loubna Ahmed, Salma Hamdy, Doaa Hegazy, Taha El-Arif
{"title":"Interaction techniques in mobile Augmented Reality: State-of-the-art","authors":"Loubna Ahmed, Salma Hamdy, Doaa Hegazy, Taha El-Arif","doi":"10.1109/INTELCIS.2015.7397255","DOIUrl":null,"url":null,"abstract":"Augmented Reality (AR) has recently evolved and one of its evolutions is mobile AR. A key point of mobile AR is being reactive, which imposes real-time constraints. Hence, developing and improving interaction methods for AR have gained a wide interest in the past few years with the massive growth of mobile technology. In this paper, we introduce state-of-the-art interaction techniques for mobile AR, categorized into tangible and intangible as well as a comparative study between them. According to the results of the studied techniques, tangible techniques proved to be easier for users whereas intangible techniques are more engaging. As a result, intangible techniques need more research and enhancements.","PeriodicalId":6478,"journal":{"name":"2015 IEEE Seventh International Conference on Intelligent Computing and Information Systems (ICICIS)","volume":"123 2 1","pages":"424-433"},"PeriodicalIF":0.0000,"publicationDate":"2015-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE Seventh International Conference on Intelligent Computing and Information Systems (ICICIS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/INTELCIS.2015.7397255","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7
Abstract
Augmented Reality (AR) has recently evolved and one of its evolutions is mobile AR. A key point of mobile AR is being reactive, which imposes real-time constraints. Hence, developing and improving interaction methods for AR have gained a wide interest in the past few years with the massive growth of mobile technology. In this paper, we introduce state-of-the-art interaction techniques for mobile AR, categorized into tangible and intangible as well as a comparative study between them. According to the results of the studied techniques, tangible techniques proved to be easier for users whereas intangible techniques are more engaging. As a result, intangible techniques need more research and enhancements.