Small Value Parallel Repetition for General Games

M. Braverman, A. Garg
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引用次数: 41

Abstract

We prove a parallel repetition theorem for general games with value tending to 0. Previously Dinur and Steurer proved such a theorem for the special case of projection games. We use information theoretic techniques in our proof. Our proofs also extend to the high value regime (value close to 1) and provide alternate proofs for the parallel repetition theorems of Holenstein and Rao for general and projection games respectively. We also extend the example of Feige and Verbitsky to show that the small-value parallel repetition bound we obtain is tight. Our techniques are elementary in that we only need to employ basic information theory and discrete probability in the small-value parallel repetition proof.
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一般游戏的小值平行重复
我们证明了值趋近于0的一般对策的平行重复定理。先前Dinur和Steurer为投影对策的特殊情况证明了这样一个定理。我们在证明中使用了信息理论技术。我们的证明也扩展到高值域(值接近1),并分别为一般和投影对策的Holenstein和Rao的平行重复定理提供了替代证明。我们还推广了Feige和Verbitsky的例子,证明了我们得到的小值平行重复边界是紧的。我们的技术是初级的,我们只需要在小值并行重复证明中使用基本的信息论和离散概率。
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