Increasing efficiency in the simulation of a dynamic system of objects in 3-D space

Eugene P Paulo , Linda C Malone
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引用次数: 1

Abstract

This article examines sectoring as a methodology of improving the efficiency of discrete event simulation of autonomous object movement in 3-D space. Efficiency is defined as the ability to reduce the amount of pairwise comparisons needed to completely execute the intended system. Sectoring involves partitioning the simulation trajectory space and allows for a reduction of the number of queries required between objects in order to determine upcoming events. However, the crossing of sector boundaries becomes an additional event to track and compute. A simulation of moving objects in 3-D space was constructed using MODSIM™. This simulation was verified and used to gather significant output data. The results indicated that, within the specific experimental range, sectoring provides up to 52% improvement in simulation efficiency when compared to no sectoring.

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提高三维空间物体动态系统仿真的效率
本文研究了分割作为一种提高三维空间中自主物体运动的离散事件模拟效率的方法。效率被定义为减少完全执行预期系统所需的成对比较的能力。分割涉及对模拟轨迹空间进行分区,并允许减少对象之间所需的查询数量,以便确定即将发生的事件。然而,扇区边界的跨越成为需要跟踪和计算的额外事件。利用MODSIM™构建三维空间运动物体的仿真模型。该模拟经过验证,并用于收集重要的输出数据。结果表明,在特定的实验范围内,与不分割相比,分割可使仿真效率提高52%。
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