{"title":"Increasing efficiency in the simulation of a dynamic system of objects in 3-D space","authors":"Eugene P Paulo , Linda C Malone","doi":"10.1016/S0928-4869(01)00029-5","DOIUrl":null,"url":null,"abstract":"<div><p>This article examines sectoring as a methodology of improving the efficiency of discrete event simulation of autonomous object movement in 3-D space. Efficiency is defined as the ability to reduce the amount of pairwise comparisons needed to completely execute the intended system. Sectoring involves partitioning the simulation trajectory space and allows for a reduction of the number of queries required between objects in order to determine upcoming events. However, the crossing of sector boundaries becomes an additional event to track and compute. A simulation of moving objects in 3-D space was constructed using MODSIM™. This simulation was verified and used to gather significant output data. The results indicated that, within the specific experimental range, sectoring provides up to 52% improvement in simulation efficiency when compared to no sectoring.</p></div>","PeriodicalId":101162,"journal":{"name":"Simulation Practice and Theory","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2001-03-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/S0928-4869(01)00029-5","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Simulation Practice and Theory","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0928486901000295","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This article examines sectoring as a methodology of improving the efficiency of discrete event simulation of autonomous object movement in 3-D space. Efficiency is defined as the ability to reduce the amount of pairwise comparisons needed to completely execute the intended system. Sectoring involves partitioning the simulation trajectory space and allows for a reduction of the number of queries required between objects in order to determine upcoming events. However, the crossing of sector boundaries becomes an additional event to track and compute. A simulation of moving objects in 3-D space was constructed using MODSIM™. This simulation was verified and used to gather significant output data. The results indicated that, within the specific experimental range, sectoring provides up to 52% improvement in simulation efficiency when compared to no sectoring.